Wish Go would get flutter bindings! How good is rust for gui bindings though
In Rust, my understanding is that it's a bit more like C or C++ in that multithreading requires an explicit opt-in and you can be a bit more thoughtful about what workloads are running on what thread (i.e. lock gui to one thread, do background processing elsewhere). This also looks pretty neat: https://azul.rs/ Not sure about the state of it, how useful it'll be, etc, but it already looks more complete than most GUI libraries for Go.