Show HN: Learning Games – Coded with a Self-Created Programming Language
easygames.online
easygames.online
[I have experience defining a new language syntax and with programming education]
Why do you think it is better to use some new language than to teach using something like coffeescript / scala / groovy? (which with a proper API can be very similar to your DSL)
using a real language you get: 1) tooling 2) ecosystem and community 3) you teach something real that can be used directly elsewhere
(I'm just wondering, it's a very nice project in any case)
I also have experience with programming education. I was asked to recommend a programming language to a 14 year old newbie. My answer was Scratch, Alice or Python. But this is not what I would be happy with as a beginner. I learned programming a the olden times with BASIC on a home computer. But things have become more complicated since then.
I then started to design a simple IDE and programming language. I was thinking about using an existing language, but it would have made it more complicated. There are so many languages/framworks at the moment, the chance that you work in your job with exactly what you learn in school is not very big anyway.
> 1) tooling 2) ecosystem and community
In my opinion, this only distracts from concentrating on the essentials.
Meanwhile I can work productively with the language myself. Developing these games in Javascript would have been too time-consuming.
The IDE (and intro) was on the front page about three weeks ago: