Stadia might be a lot easier for devs to code against since everything is in the "cloud", rather than having to split where the processing happens specifically, and so we might see more exclusives there because of that, but MS and friends aren't going to just fall over and give up if this ends up working.
Is that true though? I remember in the early Don Mattrick days of Microsoft they were heavily pushing the whole cloud physics thing but ever since then that has been swept under the carpet or heavily downplayed.
The link below from late 2018 talks about it a bit
https://www.windowscentral.com/inside-crackdown-3s-azure-clo...
Digital Foundry's opinion:
> Crackdown 3 doesn't deliver much of the promise previously showcased from the power of the cloud.
https://www.eurogamer.net/articles/digitalfoundry-2019-crack...