Nike and Boeing Are Paying Sci-Fi Writers to Predict Their Futures
onezero.medium.com
onezero.medium.com
To me, what's interesting is the ways the lens of Sci-Fi can distort one's ideas. The flying car is the most classic, wrong science fiction prediction ever (even if it should come to pass). The way that the flying car fails is that ground motion doesn't translate directly into flying motion - flying transport has achieved some equivalence to ground motion but going from a "flying bus" (a conventional airplane) to a personal "flying car" turns out to be a vastly harder problem than going from a train to a car.
One might say, Sci-Fi involves extrapolation of experience, since the writer ultimately has describe the experiences of their characters. So what's missing overall, is "the dull parts", as least for "classic Sci-Fi", which has historically been adventure novels extrapolated into a new world (the novels of Robert Heinlein being the model).
Here, in a sense, dystopian and other novelist genres can give further insight a leg-up because they aren't constrained to make the future fun.
A really interesting story is EM Forrester's story "The Machine Stops", predicted many aspects of the Internet in 1909!
https://www.fastcompany.com/90316833/scientists-have-discove...
It's ironic that 50,000 years in the future, when humanity is spread across the Galactic Empire, the future course of history can be predicted based on human psychology, and devices can mind-read to text, that they still hadn't invented word processing. As a kid reading it in the 90s, it was amazing that the main character would be seriously peeved off by something that was a solved problem to me.
I miss those moments I had when I was younger, reading Neuromancer, Snow Crash, and the Diamond Age for the very first time. Certainly they all played a driving role in orienting me toward what I ended up spending my life doing. The stories and the characters mattered, but the technology drowned it out.
Shows how far we've come in just ~25 years.
However, not imagining that technology could fix mistakes in a document without discarding it, is a major blunder. I think if Asimov understood the world around him well and was good at analyzing how it evolves, he could have avoided it.
Sadly, I've seen many such mistakes in every sci-fi book I read; and given how little I know about the world, I probably see only a fraction of the mistakes that would be obvious to someone else.
Perhaps people who are good at thinking about the future rarely become sci-fi authors. Or perhaps I have been unlucky with my book selection -- if anyone can recommend a sci-fi novel where the world is well thought out, I'd be grateful.
The chance for this is not very big. In fact, there is a good chance that we live more like savages on a very low technological level or don't exists at all anymore.
Re the ground motion, again I don’t understand planes do that.
No attack intended
"The Revolution, Brought to You by Nike" by Andrea Phillips: https://firesidefiction.com/the-revolution-brought-to-you-by...
For example, game designers are known to have been hired by government agencies and corporations to create games that will help them understand side effects of policy proposals (especially complicated ones). But you probably wouldn't just box it up and sell it afterword.
In the sci-fi case, they need to try to predict something like "If we invented an AI powered shoe, how would people react?" etc. If the writer is any good, they'll ask for info about the brand's values etc, and the brand would supply user surveys to help the writer predict better.
I also highly, highly recommend "K-Punk" by the same author (now deceased, RIP): https://www.newyorker.com/books/page-turner/mark-fishers-k-p...
Like Dennou Coil [0] with a nice vision of what life might be like when AR glasses and a persistent global "AR space" are as commonplace as smartphones today.
Numenera [1] that's set a billion (!) years in the future where science is beyond even our wildest imagining of magic.
And many more. They may not be relevant to Nike or Boeing specifically, but there are lots of really cool ideas for all kinds of fashion and tech.
I know a number of other SF writers who are professional futurists, with selling books as their side hustle; others who do consulting gigs for industry from time to time. In general, corporations pay more than publishers …!
https://www.foxnews.com/story/army-looks-to-hollywood-for-sc...
Actually that seems like a highly likely plot twist.
I wonder if some alien species would appear as Vulcans if only to fit our expectations?
https://www.youtube.com/watch?v=M4xm7x052XQ
Hopefully they didn't see this version:
It would make sense that if you're going to make first contact.... you want to meet those folks on the most similar or relatable terms.
Humans read body language a lot and such. It would probabbly facilitate a lot of communication to emulate human behaviors and etc to get started. Reduce tensions, communicate better, etc.
Clearly articulated potential futures can help large companies identify signals that a particular future is coming to pass or plan responses should that scenario become true.
In a world where technology seems to be "disrupting" almost every industry, it makes sense to me that science fiction futures would be especially relevant.
A few years ago Bruce Sterling was calling his sort of sci fi inspired strategic forecasting 'diagetic prototyping', or 'design fiction'. Less defense- or tech- oriented than film and product development. But it works in a similar way. We hire the oracles to inhale the vapors and tell us what they see.
https://www.wired.com/2011/02/design-fiction-diegetic-protot...
edit: I did work for monitor for a short time and my views don't necessarily reflect those of the organization
For instance, character death still seems to be treated as a huge deal in a large number of popular science fiction franchises due to their usefulness as a storytelling device; despite their worlds being vastly technologically advanced than ours, death carries the same finality and graveness. Worlds where death has been engineered down to a mere inconvenience aren't unheard of, but seem to be pretty uncommon outside of very "hard" Sci-Fi. On the other hand, "robots" and "AIs" that think and talk at a level indistinguishable from humans (but the rest of the world being disproportionately un-advanced) seem to be all-too-common in popular franchises, again due to how handy they come in when telling stories.
I understand it's difficult to write relatable stories with a setting that aren't necessarily friendly with good storytelling, but we should at least be aware of the bias.
"Hyperstition is a positive feedback circuit including culture as a component. It can be defined as the experimental (techno-)science of self-fulfilling prophecies. Superstitions are merely false beliefs, but hyperstitions – by their very existence as ideas – function causally to bring about their own reality. Capitalist economics is extremely sensitive to hyperstition, where confidence acts as an effective tonic, and inversely. The (fictional) idea of Cyberspace contributed to the influx of investment that rapidly converted it into a technosocial reality"
http://merliquify.com/blog/articles/hyperstition-an-introduc...