Then use an Android device. No one is holding you down
Speaking of which, even just developing for iOS is a painful chore compared to Android. Unfortunately when the client and the users want iPhones, folks like us have to develop for them. In this world, it's fuck or walk.
You might be in the wrong business.
Also, iOS is a treat to build on. Not sure what your source on that is, but they don't have the device and OS fragmentation of Android, to say the least.