It is too late for Facebook because a lot of high profile startups are moving away from it. When you release something like this and then have the OSS deal with it and not responed to PRs for several months and years, it leaves a bad taste.
It is too late for Facebook because a lot of high profile startups are moving away from it. When you release something like this and then have the OSS deal with it and not responed to PRs for several months and years, it leaves a bad taste.
Lucky for everyone there is a world beyond "high profile startups" whatever that means. You may even argue "high profile startups" is an irrelevant percentage in the job market.
And it looks like they are a lot faster about responding to PRs now.
Tt seems to me like they are doing a good job improving React Native!
FYI, Android has 75% of marketshare worldwide and 55% in the US.
If you look at Android users as a whole, percentage wise of course they will pay less because they are a lot more popular in less well off countries. On the other hand Google's carrier billing support is a lot more extensive than Apple's, so actually being able to pay is less friction.
Amount of paying mobile users for both companies is clearly dominated by the iOS. About 1:5-1:10 ratio.
but it is sure that apple customers are more used to pay for applications. that's something that i noticed like 8 years when i switched from windows to osx/macbook. while on windows you could find free basic utility software like rippers converters and so on, on macbook they usually where paid applications.
Disclaimer: am contributor to react-native & iOS dev.
I also talked to someone from Fb recently, and he said that even some internal teams have moved away from it.
Might as well develop natively if it's only good for Android.
Flutter imitates native by rendering everything from scratch, after a few major updates to iOS that's bound to be abandoned.
I created many apps with React-Native that could also be built with web technology and would mostly look and feel the same.
But you're right with Google tech being abandoned; I prefer Revery to Flutter.
But how much more certain is the support for Revery over that for Flutter? What's Outrun's history with large projects? What incentives do they have?
It has a very similar approach to a React/RN project.
I'd eventually switch over to Revery when/if it's production ready.