I decided against mentioning the cost factor just because it didn't seem relevant. I certainly didn't mean that this was
likely, but it certainly is
possible, and if it's going to happen anywhere, on a console is where it will happen. If the Kinect did follow the original design and have onboard processing such that the stream coming out of it might actually have been considered proprietary by them, an inability to stick a USB hub between the Kinect and the XBox 360 may well have been considered by them to be a feature, not a bug.
The details of USB are mostly not germane to my point, which is that anything can pretty much do anything the designers want. (An exception for pointing out the hub issue, which doesn't affect all connectors.) Sure, there are cost/benefit tradeoffs, but that's always true.