A New Era for Design
blog.kickstarter.com
blog.kickstarter.com
Symbols, metaphors, analogies, parables, synecdoche, figures of speech: we understand them. We understand that a captain wants more than just hands when he orders all of them on deck. We understand that Kafka’s “Metamorphosis” isn’t really about a cockroach. If we are of a certain theological ilk, we see bread and wine intertwined with body and blood. We grasp that the right piece of cloth can represent a nation and its values, and that setting fire to such a flag is a highly charged act. We can learn that a certain combination of sounds put together by Tchaikovsky represents Napoleon getting his butt kicked just outside Moscow. And that the name “Napoleon,” in this case, represents thousands and thousands of soldiers dying cold and hungry, far from home.
Brilliant design seems to works in a similar way. A product that reveals something masterful about its creator evokes a human response on a level most marketing departments will never understand.
It's not water resistant, much less water proof. I don't want to have to take my watch off to wash my hands or do the dishes or when it rains. Another thing is watches are tough. Most people don't realize how tough. I don't know what the glass on this thing is, but I don't it can stand up to the abuse I dish out to my Timex.
Having said that, I'm probably going to get one anyway. I'll get a Luna-Tik and wear it as my dress watch. :-)
This has style enough to be worn without seeming too moronic and really does put a lot of power on the wrist. Better battery, tight "PAN" integration with the iphone and ipad... can awesome cyborg-ery be far behind?
An Android phone or an iPhone certainly fit that bill. Those are not really wearable or they are at least not what you would have imagined ten or twenty years ago when thinking about wearable computing but they are just as useful. I would even argue that they are more useful. You get all the benefits without the downsides. We could have made all those gadgets much more durable and waterproof and we could have even mated them with clothing – that doesn’t seem technologically infeasible – but why should we? A small lightweight slab of glass we can just slip in our pocket seems much more practical.
As for watches, I'm not sure what’s going to happen to them. I know many people who just ditched their watch altogether because all their gadgets have clocks, but the wrist is certainly attractive real estate for technology or fashion or both. The problem is size, I think. There is no space for a 3.5" or larger touchscreen on the wrist, even the 1.5" screen of the nano is a stretch. That 1.5" screen doesn’t allow for rich interaction, it can at most be used for very basic things (like in the case of the nano) or as a conveniently located remote for a larger interaction surface somewhere else.
I think, however, that it’s very questionable whether a setup with a watch as a remote is very convenient or practical. Why would you want to take care of two gadgets (charge them, be careful so that they don’t break and so on) when you can just pull your smartphone out of the pocket with about the same ease as looking at your watch?
Does anyone know what music was playing in the background of that video? I really liked it.
BTW Sony Ericsson made something similar (with more of course). http://www.engadget.com/2010/11/15/sony-ericsson-liveview-no...
Really?? This is cool. I want one!
Not being able to check the time with a quick flick of the wrist would be a deal breaker for me when it comes to watches.
People pay for looks, even if they are not practical.
I don’t know whether 2,649 people want to wear it but they at least want to buy it. It’s definitely a Kickstarter success story. What’s the point you are making?
There is one in-context product shot in the video which quickly moves to a carefully-framed, front-on shot.
For a high-brow piece on design I'd say (at the risk of taking this all too seriously!) that removing a wearable object from its context in almost all the product shots is a 'teeny' bit of low-brow design deceit.