Show HN: My first attempt on a PIXI.js game
clouder420.github.io
clouder420.github.io
Your boundary detection for the top and left edges seems to be off. I can run the sprite just out of the area of visibility. (Linux, Chrome, 1920 x 1200 resolution) Also, occasionally I die when I'm certain that an enemy sprite came close but didn't hit me.
Ideas:
- add more diversity to the paths the enemy sprites take, or to how they bounce off edges - block off the corners so it isn't so easy to hide in a corner and simply dodge the occasional enemy which floats that way - add an impossible mode where the edges slowly move inward, so not only are there more enemies but your field of play is also shrinking