> i wouldn't consider anything a true RTS unless it has some type of resource gathering and tech/unit building element to it
Then you'd be discounting the Myth series, which means you are objectively incorrect.
Then you'd be discounting the Myth series, which means you are objectively incorrect.
All three Myth games play very similarly. They are real-time tactics games, and as such, unlike the gameplay in real-time strategy games, the player does not engage in resource micromanagement or economic macromanagement, does not construct a base or buildings, and does not gradually build up their army by acquiring resources and researching new technologies.[9] Instead, each level begins with the player's army already assembled and ready for combat