I don't even know what to do with this comment. All multiplayers games are designed to be a third place, that's why they have groups that stay together between rounds, integrated voice chat, and friend systems. Multiplayer games have been designed to act as third places for ... a long, long time now.
> Epic has also built up another great and particularly hard to establish advantage: some 200MM+ registered user accounts.
I don't think that Fornite players as a group think that setting up a new user account is a big deal. Having an account is not a particularly big point of friction any more.
> Third is the threat posed by the shift to cloud-based gaming
do players actually want this? I've only heard that players want this from "thought leader", technology speculator types. Never in my thousands of hours of online gaming have I ever heard another player talk about this.
> they will be able to support Unity and other engines as well (interoperability will obviously be critical to any Metaverse and has long been a passion point of Sweeney’s).
this seems pretty divorced from technical and political reality.