also the balance tends to suck in these games - how do you balance for someone who can basically put 8 hours a day every day in the game and someone who can log on for maybe 2 hours a week(if they're lucky)
also i may be nitpicking at this point but eve hasn't really evolved their tech stack for how popular they are(practically household names at this point). consequently the game shits the bed and is pretty unplayable when actually fun exciting events like a huge corporation being cannibalised happen...
The last I heard (~10 years ago), they were heavily into Stackless Python. And I believe they did things since then (micro-sharding zones and global time dilation?).
There's only so many things you can do with a real-time single world with arbitrary 3D positioning.
But if you have the time, I do think it's quite rewarding. o/