Put side-by-side with a XS, i'm hard pressed to find a visual difference between screens, quality-wise.
Put side-by-side with a XS, i'm hard pressed to find a visual difference between screens, quality-wise.
The only compliant is sometimes I pull it out of my pocket and try and use it upside down. And the torch comes on in my pocket about once a week.
Of course going from 6s->XR is faster (several generations of newer cpu), has a better camera, and that brand new battery lasts a long time. Your old phone was about 3.5 years old.
You could have gotten a new 6s and it probably would have had most of the characteristics you say, because it wouldn't be throttled due to an old battery. Or just replace the battery. It would hold a charge a lot longer. The only thing that wouldn't really be different is the camera.
* Spotify is inefficient (wonder how much is DRM?)
* Low signal causes your phone to increase transmit power.
The other thing that is often advertised as pro for the Xs is a higher resolution. However that is not entirely true, since the Oled displays use a pentile matrix, where there is not a full sub-pixel available for each pixel. Which means in other words the difference in actual resolution is not as high as the pure numbers might want one make to believe.
I think both displays are excellent, and won't disappoint.
Power draw in usage vs battery capacity?
I've never really looked at it like that, but I guess we should take the least generous values from both:
Pure Capacity:
iPhone XR: 2,942 mAh
iPhone SE: 1,624 mAh
Draw:
iPhone XR: "Up to 15 hours", so 196,134 mAh of draw if we take the best case for the iPhone XR.
iPhone SE: 12-13 Hrs on Internet (so, LTE, according to apple) that's roughly 129,92 mAh
; while the capacities are wildly different I don't see the SE being so far behind.
If you can get real power draw numbers you can make your own conclusion. I suspect Apple expects a certain about of idle time (which has been optimised for on the later generations).
So I would guess around 28% of its battery when an XR is at 40%.
https://www.anandtech.com/show/10285/the-iphone-se-review/3
24% longer on wifi web browsing. Worse on the graphics benchmark, but only because the framerate is higher (smaller screen resolution) which keeps the CPU from idling as much.
Makes you wonder what the performance of a modern small iPhone could be like.
It is the natural and best way to do so. You press hard and the cursor moves freely like a mouse pointer, put it where it should be and release. Along with haptic feedback, it's a must have once you start using it. Really beats the magnifying glass method.
I would have been useful for devices like the iPhone SE too.
But you have to press-and-hold, since there's no force press.
On my new iPhone XR it's far more convenient to use, since the spacebar is not at the bottom, and scrolling down (e.g. in order to edit a message) works more reliable.
It still doesn't feel as good as 3d touch on the old thing, e.g. it sometimes doesn't go into touchpad mode when pressed directly after a word and doesn't feel as precise. But it's good enough that I don't terrible miss it.
I’d be surprised if most users use it. I’m not sure that most are even aware it exists. It’s possibly the least ‘discoverable’ feature ever introduced in a user interface.