Most side projects are about helping people who think pancakes when you talk stack. This is my advice for what it’s worth;
Solve a real problem. Don’t create something you can’t support. Be nice to people, they are the ones who will pay you. Recieve input but ignore people who tell you work is rubbish (we’ve all been there).
Good luck.
Your users don't know or care about what stack you use as long as it solves their problem.
My most profitable side projects also happened to contain the worst code.
I think developers can be categorized into 2 types - engineers and entrepreneurs.
The first type is obsessed with the programming and technology aspect of things (won't ship until the code is perfect, clean and optimized).
The second type just wants to ship the damn thing, close the deal, and secure the money.
That's not to say that some tech doesn't have more merits than others, but you don't necessarily have to worry about always using "the cool thing of the day".
All of that said, I primarily use Groovy + Grails, Postgresql, Bootstrap, and jQuery for building webapps. For backend microservices I mostly use Java with Spring Boot.
Yes, there are "sexier" things out there, but this stack lets me accomplish my goals, and I know it well and am very productive with it. And for me, that's what matters most.
Tired of being that guy who has ideas but can't make them a reality.
If there's a stack you already know well, I'd say stick with it. If not, I'd suggest picking basically anything reasonably modern/mainstream for webapps. So, probably not actually RPG/IV, or assembly, etc., but anything that's used in this domain, and where there is plenty of documentation, community, etc. to support you. Use PHP, Python/Flask, Java/Play, Scala/Play, Node.js, Ruby/Rails, Groovy/Grails, Drupal, Joomla, etc.
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mindcrime 4 months agoI'm not "promoting Grails as ..." in most cases. Notice that most of those questions are phrased in terms of "What do you use for X?".
People ask questions, I answer honestly, just like I expect everyone else to. Do you find something exceptional in that?
That's a silly way of thinking.
* Define the problem to solve
* Look at potential solutions
* Pick one that fits
* Make stuff
Before you pick a solution (Language, framework, tool) you need to define the problem, because all solutions are better at and for some things than others.
So, what problem are you trying to solve?
Assembler, maybe not, but C++ makes perfect sense, in some cases.
And that's the problem.
You haven't specified what kind of problem you're solving, so it's almost impossible to suggest ideas.
It's kind of like saying "I want to build something, what tools should I buy?" (In regards to wood working).
I get tons of mileage out of ColdFusion, JavaScript, and Object Pascal. I make things for web, desktop, servers, GUI and cli, but you could do the same with PHP, TypeScript, and Java.
Or Nodejs, Dart, and Go.
I've used all of those in various combinations, and I gotta say that CFML + JS + Object Pascal is the most productive combo I've come across, but that's what's worked great for ME, and I only picked that stack after working with a whole bunch, and most of them professionally at some point.
Figure out what you want to build, then figure out what tools to use to make it.
The most important thing though, is that you start making stuff.
You won't "waste" time by learning Java/Nim/JS/Go/Pascal/TS/whatever, even if you end up switching languages later.
Programming isn't about memorizing syntax, it's about solving problems, creating solutions, and there's an awful lot that applies to just about any language once you get down to actually coding stuff beyond the basics.
Now go make stuff :)
Then you need to build something. Doesn't matter what you use if you never build.
Personally I just use whatever I feel like learning with. My current fun project is using golang, and react.
Very little learning needed. Parse Server will abstract out all the DB stuff too. Things like Angular make it easier in the long run, but you can always refactor.
IMO the trick is just to set a minimum target and aim to scale only 10x that.
What are you aiming for to "get this off the ground"? Side income of $1000/month? Charge them $5/month? That means you're aiming for 200 users/month. Build something that supports 2000 users/month. Upgrade it as problems appear.
Whenever I can, no backend. If I need, either Google spreadsheet, Firebase, App Engine... let's say I choose the one with less maintenance, depending on what I have to do.
If it's not, I pick an old project of mine, rename the project settings/README, remove the contents of the Src/ directory and start repurposing it.
I want to check our Erlang/Elixir, and maybe Ember for the frontend. Trying to figure out the most efficient way to build things!
For the front-end, I've pretty much switched over to Vue either using only local state or vue-stash. It's much lighter weight for smaller projects and I like the single file components with default separation of layout and code.
Slowly learning Vuejs for frontend.
Frontend: Not worked on it yet but will use react.
someday, golang will replace ruby