I've heard a number of horror stories about the game dev industry that would be unheard of in the larger tech community. I've always thought this was because there was a less restricted labor supply among game developers. I knew a LOT of guys in University who got into CS because they "wanted to make games." That increases competition for the available positions, which creates unfavorable conditions for the labor pool and an easily exploitable market for employers who know there's always another eager kid lining up to "make games."