Nowadays audio synths and effects are most commonly represented as interactive spaghetti diagrams connecting basic DSP blocks together into directed graphs determining the signal flow. To make a good audio programming language, the question then becomes: is there a nice textual representation for this kind of graph? And Forth is a great answer to that question.
I had so much fun with Sporth that I ported it to the browser and made an online playground for it: https://audiomasher.org/ with some examples: https://audiomasher.org/browse and a tutorial: https://audiomasher.org/learn