Ask HN: How to implement innovation time policy?
Also, what could be the right angle to approach management to fully get on board with it?
Also, what could be the right angle to approach management to fully get on board with it?
If you cannot do it, don't do it and don't put up gimmicks for it; While hackathons have been really helpful in creativity, the sore impression they drive in an otherwise stressful workplace is: great, more work to do or I need to now get back grinding that old thing again.
What it really means is: You cannot have innovation unless your culture favors it, period.
- There's always too little time to get things done in time. If people do something else 20% of the time, you are even less likely to finish things quickly.
- I did not make any rules, so people just tend to work on their hobby projects that aren't necessarily "innovative", and I'm not sure how much they learn in comparison with other activities (eg. going to conferences)
- if people have a good idea, I think it is better to let them work on it on "regular" time rather than "innovation" time.
- if employees have enough freedom what to work on, special "innovation time" might not be needed.
I did not make any rules
Do you think that it could make a difference? Some of the guidelines I'm thinking about:
There should be a clear goal probably with time bounds as well. Budget should be estimated. No individual teams, there should be a minimum number of people involved for each project.
I would also plan for some way of presenting the result of the project (eg. a presentation to the team).