Olive, a new non-linear video editor
libregraphicsworld.org
libregraphicsworld.org
I wish all programs that rely heavily in shortcuts also had a search bar for users still not proficient with the program. The way Code Editors have been doing in the last years. Searching with a few keywords is much better than having to look through tons of menus for new users.
Maybe, this feature request[0] would be implemented very soon ;-)
UPD: Added few mockups into description of feature request![0]
P.S.: Issue with saving customized shortcuts in Olive just fixed![1]
Haha, Issue 259 just fixed![0] ;)
And it took only 1 (one!) hour to be fixed!!! :P
@krispbyte, GET latest nightly build of Olive with "search shortcuts" feature while it hot![1]
[0] https://github.com/olive-editor/olive/commit/d46252b823fb40e...
[1] https://github.com/olive-editor/olive/releases/tag/continuou...
You are looking for Blender's or GIMP's search and run command thing. E.g. https://docs.blender.org/manual/en/latest/interface/controls...
UPD: I just add such feature request[0], think it would be solved very soon, as such pop-up should be very similar to current "Keyboard" tab of "Preferences" dialog ;)
@krispbyte, GET latest nightly build[1] while it hot! ;-)
[0] https://github.com/olive-editor/olive/commit/952c67972b9e19f...
[1] https://github.com/olive-editor/olive/releases/tag/continuou...
[0] http://libregraphicsworld.org/blog/entry/winter-break-recap-...
Or like Emacs's M-x, which is much older than the editors you probably have in mind.
It uses ffmpeg behind the scenes.
It seems to have suffered from stability issues in the past (the wikipedia article mentions lots of negative reviews) but seem pretty stable now, so you might want to give it a ... shot.
It has been very useful for its quick install process, intuitive interface and reliability: haven't had a single crash in a very long time, with more than 200 videos on our channel [3] (albeit none required anything fancy editing-wise).
OpenShot's goal might not appear to be as grandiose as Olive's so I would love if there was a comparison of both out there.
Looks like we're off trying Olive to compare. Thanks and good luck to the Olive team.
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[1] https://en.wikipedia.org/wiki/OpenShot
[2] https://en.wikipedia.org/wiki/AppImage
[3] https://www.youtube.com/channel/UCgsdHWWQBMHP1plylPrrgpA
This is exactly what happened to me: started using it from the distro and experienced crashes. Then downloaded the latest AppImage and never had a problem since.
Trying to help break the vicious circle here: Wikipedia mentions stability issues, Debian ships with a crash-happy old version that doesn't do it any favor, but latest AppImage seems stable.
I just confirmed my real-world experience that Openshot is good enough for many quick uses (more than what the Wikipedia article left me to think with the paragraph about stability issues when I first discovered it).
This is on a laptop with an i7 and 12 GB of RAM.
Compared to my experience of using Premiere Pro several years ago on Windows, with just 4GBs of RAM, OpenShot has a long way to go even for basic editing.
But, having said that (and considering that Premier had years of paid development), it's a good tool and it's great that some developers are trying to built video editing tools for Linux. Things are slowly improving.
> Compared to my experience of using Premiere Pro several years ago on Windows, with just 4GBs of RAM, OpenShot has a long way to go even for basic editing.
Can you try Olive and compare it with all above?
As for me, I can fully use Olive under Linux (Debian 9.x) on my 10-year-old notebook with just 2GBs of RAM ;)
I haven't tried it but have had success with OpenShot. I don't remember why I picked it over Shotcut, but it did what I needed and never crashed; just was slightly lacking in features, like reorganizing the timeline - I think I couldn't multi-select components.
Olive distributed for Linux as AppImage too[0] ;-)
> OpenShot is another free (also GPLv3 as Olive) video editor for Windows/Linux/Max using the portable AppImage format
FTR, AppImage is portable package only for Linux, in same way as DMG is portable package for macOS, or EXE is portable package for Windows.
[0] https://github.com/olive-editor/olive/releases/tag/continuou...
Indeed from a 10,000ft view the projects share some good stuff.
As @prokoudine pointed out in his other article [1] (linked at the top of this article), Jonathan Thomas from Openshot will be "100% full time working on OpenShot" in 2019, which is exciting with now both Olive and OpenShot working on making great video editing software.
What are your opinions comparing Olive to OpenShot, maybe more in broader terms (history/goals/manpower/roadmap/pro features coming up/...) instead of current feature comparison, since you guys appear to move very fast (but I also expect OpenShot to do some great stuff too in 2019). You must have surveyed the field before starting and have wonderful insights about the two (also @pedrokost comments regarding problems in OpenShot for bigger projects worries me, and Olive seem to beat Openshot there) and seen some shortcomings to decide to make your own.
Maybe @prokoudine will produce another interesting article about that?
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[1] http://libregraphicsworld.org/blog/entry/the-quest-for-susta...
Shotcut development is self-funded since 2018, so that makes three projects.
I don't see myself seriously comparing OpenShot to Olive. They are vastly different, in my opinion. The way I see it, Olive is being streamlined for prosumer/pro work. Hence all the editing tools, advanced keyframes UI, graph editor etc. — things I don't expect OpenShot to have.
Please, tell all thanks to @OliveTeam (Olive devs) via Twitter[0] and Patreon[1] ;)
I'm NOT developer of Olive; I'm just Olive user & tester.
That's pretty terrible and matches my experience with other open source video editors. Cinelerra was especially bad. Why is it so hard to write a video editor that doesn't crash?
> The program does _NOT_ crash all the time.
Also, I can run and normally use Olive on my 10-year-old notebook[0], where Blender VSE/OpenShot/Shotcut/Kdenlive could NOT work properly!
Four days ago it crashed for me on some tasks, BUT after yesterday update I try reproduce same steps — and Olive not crashed anymore!
It's development activity is really high; just check their commits[1] and bug-tracker[2] history.
[0] https://github.com/olive-editor/olive/releases/tag/continuou...
For software that's barely been in development at all? That's pretty amazing.
Also, this article is almost a month old. The application is a lot more stable now. And more featureful.
I'm not saying it is easy to write software that never crashes (in C++), but it is easy to write software that doesn't crash 5 times per day.
It does, all the time.
> At least it shouldn't and that is a sign of bad work.
Maybe. We'll see.
> Olive is a professional open-source video editor in the making. And they are publishing continuous builds in #AppImage format for #Linux which makes it trivially easy to follow @oliveteam[1] development. Pro tip: Use AppImageUpdate for binary delta updates[2]
[0] https://twitter.com/probonopd/status/1079154249253179392
[1] https://twitter.com/oliveteam
[2] https://github.com/olive-editor/olive/releases/tag/continuou...
And apparently the Video Sequence Editor is being worked on again, after a couple of years of neglect.
i managed to use blender to edit some render sequences others made that i added to my video using pitivi, which is frankly the only video editor that i could get to work reliably (compared to kdenlive, openshot and cinelerra).
i'd love to use blender for everything to cut down on learning multiple tools and deal with transition issues but i couldn't figure out how to edit the whole video in it.
Personally, I am all in favor of any monetization scheme that doesn't infringe on the four freedoms described by the FSF: https://www.gnu.org/philosophy/free-sw.en.html
That said, anecdotally, very few of the FOSS developers I've worked with are active Redditors or HNers or whatever.
I can't wait for the day in which I can be fully satisfied with an open-source video editor, but until then I'll keep using the solutions that actually do the things I need them to.
Olive / Kdenlive and iMovie / Windows Movie Maker are vastly different types of video editors.
It's like comparing a full-featured DAW against Audacity.
It's also in the AUR, if you use Arch.
I've done about 25 hours of 4k so far and it's actually not that bad (i7 4770k/16gb ram/ssd).
https://www.patreon.com/olivevideoeditor
I’d love to see Patreon grow as a viable way to fund open source projects.
In the age of UHD resolutions and up this should probably be on the list of immediate priorities. I could not work without the proxy feature of Premiere.