Without bringing the baggage associated with traditional desktop computing.
They reuse "good ideas from the Mac" all the time. They don't want to reuse all, else it would just be the Mac UI, and that's (a) not the best UI option for a tablet, (b) still carries complication they don't want the tablet to have.
The idea is a "form fitting" OS paradigm that can scale to pro eventually, but without the legaly hassle of an OS if it can be avoided (e.g. window management).
The same way installation of apps is just "select+install", everything is sandboxed, uninstallation is just "delete", etc.
iPads are already great for professional musicians and artists. Also things like reading PDFs and sending emails, which probably make up a large portion of professional work.
Say what you like about the new iPad, it’s amazingly thin.
"You don't agree", but people are saying as much in this thread. See the top comments about how the Surface touch experience sucks in comparison with the iPad (and this somehow proves that a "touch-first" device is inherently superior).
There is no technical reason for this; the reason why touch interaction sucks on both Win 10 and current Linux desktop (yes, including GNOME 3) is that we've only just begun caring about it, as hybrid devices have come out (and, to take a slightly different angle, people have started caring more about having a real Linux desktop on mobile, largely touch-driven devices-- see the postmarketOS effort).
I'm confident that Linux desktops will be able to reach feature parity with the touch UX of both AOSP and ChromiumOS with relative ease and in a short period of time (provided that GPU acceleration works properly, of course - the aforementioned OS's do rely on it). And iOS is not far beyond that.