Weirdly, it may also partly be the fault of former Greek finance minister Yanis Varoufakis.
http://blogs.valvesoftware.com/economics/it-all-began-with-a...
Weirdly, it may also partly be the fault of former Greek finance minister Yanis Varoufakis.
http://blogs.valvesoftware.com/economics/it-all-began-with-a...
By restricting microtransactions to cosmetic elements, the thing they play on is one's vanity. Players who are content exploring the gameplay can do so unencumbered. There is no "special club" for players who buy items. They don't beat you more easily in the games. The main focus is still on winning the matches.
There is no incentive to buy those cosmetic items except players thinking "I want to look cool". Whatever Valve may do, that's not a vice they are responsible for creating, or that anyone is ever exempt from (we all have to buy clothes). They merely brought it, opt-in, to their games.
The issue is that unusuals (with only a 1% chance of unboxing) are the real prizes of mann co crates, and because regular hats are so cheap, the base level of "coolness" rises such that regular hats just aren't that fashionable.
Also it's not only cosmetic since you can have weapons / items in those crates.
That combination of factors has created a hive of scum and villainy. CS:GO skins became the ideal unit of value for unregulated gambling sites - they're highly liquid, they have a stable value, they're freely exchangeable for real money and there's no KYC or age verification checks.
The mechanics and appearance of Mystery Brand are almost identical to numerous existing CS:GO gambling sites; they even use the same colour-coding for the rarity of items. Some CS:GO gambling sites already offer real-world prizes like electronics and designer clothing.
https://en.wikipedia.org/wiki/Skin_gambling
https://hellcase.com/en/open/knifelife
https://www.csgolive.com/case/Millionaire%20Case%20%28vIRL%2...
I'm sure that's a defensible position, but far from common sense. I certainly don't agree with it.