But I could have been clearer: I meant the newest models.
But I could have been clearer: I meant the newest models.
EDIT
Take a look at this video from Microsoft where they show how hover and squeeze gestures can dramatically improve the phone experience: https://www.theverge.com/2016/5/5/11595564/microsoft-3d-touc... This shows there is plenty of room for innovation, Apple just isn't innovating fast enough.
More hidden UI in a car seems like the absolute worst place to use such a hardware feature. Drivers should have their eyes on the road, not staring at the screen while they try to get their finger just the right distance to make some UI element pop up.
Edit: the linked Microsoft demo is pretty cool, and could improve mobile devices, but is exactly what I was thinking should not be in a car control surface.
I agree Apple -- and everybody else -- does little to no innovation in the smartphone sector but I don't feel that's the only factor. At certain point prices are so high that people refuse to buy and then do post-hoc rationalization. My wife's brother loves the idea of a bezel-less phone but he is not in a situation to spend the ~1000 EUR on an iPhone X or ~1500 EUR on an XS Max so he just said "screw that, it's not worth it". It seems that many others are doing the same.
I don't necessarily disagree with you -- just adding that IMO there's a maximum price you should not test your loyal buyers with no matter how much can you sweeten the deal otherwise.
It’s so utterly insane that I just cannot imagine how people justify buying one to themselves.
Consider it like buying an expensive bed and mattress because you use them an awful lot (20-30% of your life, pretty much, for most people.)
It kinda is, though. If I spent a huge amount on something and never used it, that would be a status symbol thing.
> the added value of a 1400 Euro phone over e.g. an iPhone 8
That's implying there's no difference worth the additional cost. The X has a better, bigger display than the 8; better camera(s); better battery; all things which are extremely relevant to my daily use.
But you should not generalize. Many people, me included, made a rational analysis and chose the iPhone for the unqestionable benefits it offers (and for personal philosophy reasons like Apple's stand on privacy).
As usual, it's not about if something is "overpriced". It's about if the device commands enough added value so the customer deems the price fair. MANY people, me included, find the Apple tech expensive. But for the things I am looking for in my mobile and personal computing needs they don't have competition. So we swallow the price and pay up. It's pretty simple.
I feel a lot of people feel the need to express contempt and call many Apple users "iSheep" but they are missing a lot of legitimate factors in the process.
Unfortunately, my device is needed also for work -- and the ways I am using it are very strictly bound to the smartphone format.
I am not a social networks addict. My device works for me, not I for it. But I still need the bigger screen, the touchscreen and all the apps.
Which is baffling. A screen protector and case will cost you about GBP20-30 and they work. I closed a taxi door on my iPhone X last year - all that happened was the screen protector broke and there was a dirty scuff on the case.
I've dropped my phones countless times and only once has the screen cracked[1] (and then I didn't have a screen protector on.)
[1] Which was an internal hairline that you couldn't see unless it reflected external light just right. Apple Store said they'd never seen a crack like it and replaced the whole phone immediately without question.
It's a solid 3-5 years investment especially if you use it a lot -- like I do.
The smartphone as a product has peaked for the moment. Apple's growth will eventually stop as it's tapped out all its markets. It has nothing to do with innovation.
Apple has a lot of opportunities to innovate outside of smartphones though. They can be a luxury version of Nintendo, innovating on the front of HCI, not repeating 'Thinner, Faster and Pricier' recipe every year.
Apple has a smash-hit already in the Watch, which is an amazing technological achievement and a sales success. But nothing they can do measures up against the explosive growth of smartphones, so all their innovation will be overlooked in any case. If the complaint is that smart watches are too small of a product for Apple (not what I'm saying, but a lot of eggheads out there) then "a luxury version of nintendo" won't sell nearly well enough to matter at all.
But it doesn't help that Apple is trying to compensate for slower sales with higher prices. They are digging themselves deeper that way.
One success of the iPhone is that regardless of what is happening a user can alway simply press the home button and be back at the home screen. I think one of issues with the new X phones is that the lose this.
My mum / gran can use an iPhone because of this - they never feel intimidated or confused by it. Start to throw in new, undiscoverable interaction gestures and you start to lose this simplicity.
I miss more physical buttons. The first semi-smartphone devices were perfect. They had 6-10 physical buttons and still plenty of screen. Nowadays everything is gestures. :(
With emerging tech like radar-like detectiong of gestures above the screen I feel this trend will become even worse.
I suspect people like to throw a lot of airy claims about terms like innovation without understanding what exactly does that even mean vs. what do they actually mean, although we'd need less hand-waviness and more well-stated gripes to be sure.
...Hell, these are not innovations. They are baseline expectations, IMO anyway. Let's not even mention AppStore which is an awful experience overall. I literally type the exact name of an app and AppStore cannot find it! Discoverability is a joke.
I like Apple's ecosystem better for reasons I won't list so as not to make this comment huge. But it's IMO undeniable that Apple has been coasting for a while now.
They should take a few hints from Android, the now dead Windows Mobile, and Sailfish OS.
I don't demand Iron Man level of UI and usability with holographics and intuitive blend of real world and VR interaction. I demand a more modern and smooth experience though. And even on a very strong device like the iPad Pro 10.5" and an iPhone X, many Apple apps still manage to lag and take several seconds to respond.
This is inexcusable.