Rawkets - A massively multiplayer HTML5 space game (canvas and WebSockets)
rawkets.com
rawkets.com
I think I'll pass.
By the way, that's not proof of anything. Unless you give me root access to your box, so I can verify that you are in fact running the same code there. I promise I won't abuse my root access ;)
IMO, the web is getting a little too crazy with linking all the various social networking sites in to everything. I am a game developer, I would very much love to try out your game. However, I am not interested in doing so by providing this much information. I have no reason to trust you at all, your site won't give me any information until I give you mine first.
Sites need to provide value to me before I provide value for them. Because even if it's just a twitter ID, it's still value to you that creates a lopsided situation.
However, in the future I will be allowing guests to play without a Twitter account, and I will be making it more obvious why you need to use Twitter if you want more from the game.
Although that's a thick client and was a pain to get running on Linux through Wine last time I tried.