Hypertextuality: how a programmer reads TS Eliot's 'The Waste Land'
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The person who made this website is a software engineer, without any university qualifications or formal education in literary analysis. It's also one of the best resources about this poem you can find - and there are literally thousands of books and papers to compete with. The hypertext format didn't exist when The Waste Land was written, but its a perfect fit.
There are other good candidates for this sort of treatment though: poetry of Ezra Pound, lyrics of MF DOOM...
http://blog.mtviggy.com/2010/03/16/an-exercise-in-futility-d...
Normally a classicist is involved in the function of:
Classicist -> immerses in ancient literature
Eliot's 'trick' is that he would attempt higher order functions and map the whole technique to the present:
[Classicist -> immerses in ancient literature] -> immerses a Classical understanding of the present,
which makes the present seem Classical in importance. Nor is that the only way to go. But I think one of the greatest things that Eliot offers through his poetry is this challenge to become more sharply critical (the same way philologists must rise to the level of their material, after translating, etc.). Hypertextuality helps a lot. But, as I think Tycho sort of hints at here and in other comments, the goal is to engage the whole approach.
The epigraph actually being written in ancient Greek with no translation provided is the icing on the cake.
As much as I don't like conceited meta-comments, I have to say that this is an incredible and surprising community...
On a different note, certainly the first read of any poem shouldn't be as cluttered and busy as what's presented here.
What I like about this is that it lets you see viscerally how interlinked the text is. I like to visualize modernist poems as crystalline datastructures floating through the heap of culture with pointers to other objects in (public) memory.
Here is a recording of Eliot reading the poem for anyone interested: http://town.hall.org/Archives/radio/IMS/HarperAudio/011894_h...
Also the text on its own is here http://www.bartleby.com/201/1.html
I was only a teenager when I first read it (plus it was my first exposure to modernist texts), but it did take me quite a long time to even get past the 'wtf?' stage, until it eventually clicked.
It's difficult to navigate due to the sheer amount of information it contains, most of which can be ignored. That being said, it can certainly be improved, but I empathize.
I bet there are literary critics who would kill to have a nice system to generate documentation in multiple formats... Do any exist?
I am studying a course in digital culture, part of that involves studying electronic literature, part of which involves studying hypertextuality. There is as yet no literary exemplar of the hypertextual realm, it is curious that we have to go back to a poem that predates the hyperlink to find a good fit.
Thank you ever so much for posting this, I really appreciate it and know quite a few others that will find this very intellectually stimulating.
There is as yet no literary exemplar of the hypertextual realm, it is curious that we have to go back to a poem that predates the hyperlink to find a good fit.
Do you not count hypertext fiction? E.g. stuff like: http://en.wikipedia.org/wiki/Afternoon,_a_story
However, owing to the youth of the medium, and the very slow uptake I feel we have as yet to see any outstanding works in hypertext fiction. By which I mean of great artistic merit and a piece of work that transcends its form so that it is just thought of as a great work of fiction and not just a great work of hypertext fiction. (Non-fiction is a different matter entirely). As is suggested in this thread it is very possible that by sacrificing pace that a crucial component of fiction is lost to the author in the hypertextual realm. Ask me again in 50 years, really we're back in Gutenberg times with electronic literature - very exciting stuff, but really what we have are a lot of hypertexted bibles and not much else. (And I say that with all respect to the authors working in this field.)
I find that the less linear a narrative is, the more homogenous the options/nodes available are. E.g. the options available outside the main storyline in a game like Fallout, or the structure of the novel 253 http://www.ryman-novel.com/info/home.htm. I say outside the main storyline with ref to Fallout because the main storyline is linear: since it's hard to spin a good story without linearity.