A free clone of the Age of Empires II engine
openage.sft.mx
openage.sft.mx
In highschool we had a filesharing systems that teachers "used" to upload class materials, homework, notes, etc.
In reality, about 5% of the teachers used it to host their syllabus but didn't bother to upload anything for the remainder of the year. My junior year I spent the better part of a semester building a workaround to allow students to locally install AoE via a cracked version that I torrented and brought in on a CD. We hosted the files deep into our technologically inept math teachers directory and buried ourselves during study hall to try and host complete matches in our allotted 40 minutes.
I wonder if it's still there. Even today I can still imagine the cries of "more wood please!" very distinctly.
You couldn't open System Preferences but Safari (much like Internet Explorer) was deeply integrated into the OS. You could open the settings in Safari and change the default browser to... say... terminal. Then you could open up Word (or any app as you'll soon see), type "http://google.com", hit the space bar, then click on the link Word automatically created. The system would then launch that URL in the default browser which you had changed to Terminal. This instance of Terminal had elevated privileges. You didn't have root but you could now run "open /Volumes/StarCraft/StarCraft.app" (You could launch Terminal directly as a student but it wouldn't let you open things). We played a ton of SC that year in "study hall".
Our study hall teacher questioned us about it but didn't know much about computers, was a bit of a pushover, and accepted the answer of "Well the computers let us run the game so it's not dangerous/disallowed". Good times.
My best friend and I were already big BBS users from our homes - and were actually grounded for running up a $926 long distance bill calling up PCLink and BBS in San Jose to play The Pit -- so we were already downloading warez and what not.
We convinced the school that they needed a BBS and a modem in the machine - and created a BBS which if you were to log into it with our logins - it was a warez BBS and playing the Pit etc...
But that effort was what got me on the path to architecture, IT and my career.
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[0] https://books.google.com/books?id=wEufoGXlUxUC&pg=PT360&lpg=...
I found the "master" computer that all other computers in the computer labs at my high school were reimaged from every week. I installed Warcraft 3 on it, a week later every computer in my 5000+ student high school had Warcraft 3.
Probably why I failed my AP Java course...
Great game, can't recommend it enough. My grades took a hit too, but it was worth it.
At one point we had a quarter of the student body playing at once. :)
I remember downloading the demo - a whopping ~60mb. I had to start the download in the morning, went out for a bit and prayed to god that the 56k didn't cut out or my mum didn't use the phone.
I even remember the demo had online capability on MSN. Nine year old me didn't get the point of death match. I tried building as usual in the middle of the map instead of rushing for a corner.
I remember another time me and another player decided to lay down arms and just build. That was fun. I was looking for a SimCity or Caesar III in AoE.
So much fun. I'm glad people feel the same enough to invest so much time in something like this.
ZModem supported resume, but early Internet browsers and ftp clients usually didn't implement the feature.
I recall using flashget. Which I liked if I recall because you could have multiple connections download the same url. Which got around per connection qos. And showed you nice tiles of progress. Also supported resume, was great for the old days of slow connections :)
What a lot of folks might be unaware of is that the "HD" edition primarily did not do any graphical makeovers; rather they just adapted the game to run on modern screens/OSes, use the steam workshop for mods, and most importantly, they did several expansion packs of absolutely top-notch quality.
They've almost added as many civs as were in the entire original game + all of its expansions: Magyars, Indians, Slavs, Incas, Italians, Berbers, Malians, Ethiopians, Burmese, Khmer, Malays, Vietnamese. Several of these came with completely new architectural styles.
And they did balance patches to the original stuff! It's a dream come true for an old-school AoE2 player like me.
I drew a real-world map of Taiwan for AoE II using Peter Olson's map maker [1].
I'd like to recreate the history of the island and make a video, using AoE II HD to stage some battle scenes. For example, Koxinga's pirates burning the Dutch fort in Tainan. I've already written the script of the 5-minute video, which should be YouTube-ready.
The trouble is, making that scene would need multiplayer, which requires Steam. The non-HD version wouldn't look as good.
Would OpenAge be a better platform for trying to make this video? I'm not much of a movie producer, just a programmer geek who'd like to do this as a hobby project. I actually thought of the idea about a year ago, but never followed it up because I've been too busy trying to find a job.
I was playing a free version of Civ1 the other day and the nostalgia took over my body for a whole weekend.
A few stories:
- Still remember the day we went to the store and picked up AoE gold in like ‘98. First game I played was as Byzantines. Still remember the first enemy trebuchet launch with its immense range: “wtf is that and where is it coming from??”
- my brother and I were both into it. It was so addictive but we only had one computer and had to buy the game 3 times b/c we (I?) broke the CDs when we’d fight over it lol
- lots of hiding from my mum playing it at night in living room. Had to be quick to shut the monitor off and hide during dangerous moments.
- Most memorable recorded game was the 3v3 Yucatán between Arch_Koven, L_Clan_Rami, Arch_Vile vs. L_Clan_Bender, L_Clan_Ugnis and Korean (?). Mongol, Celt, Persian vs mongol Spain and ?? An epic that Gilgamesh would be proud of.
- favorite games vs computer were tiny map, 8 player on hard. Scenarios were enthralling too
- worst part, like the PC Gamer review said, was the opening cinematic
Held in Hall Borg: https://streaming.media.ccc.de/35c3/hallb
* Both use C++
* Both multi-platform
* Both open source