Erik Demaine's Folding and Unfolding Page (2010)
erikdemaine.org
erikdemaine.org
> Official Website: https://www.betweenthefolds.com/
> Looks like if you have Amazon Prime you can stream it: https://www.amazon.com/Between-Folds-Vanessa-Gould/dp/B003DQ...
Enjoy!
Unfolding 3D models is an almost unknown task that is done mostly by hand by 3D artists. Game developers spends huge sums of money on this.
3D artists have some very particular ideas of what makes for good unwrapping. In general they dont want stretching, but there are a bunch of special cases where "the right kind" of stretching is a good thing. My algorithm tries to implement all these special cases. (that are over 20 different passes that each tries to solve a specific type of geometry).
For CNC its actually much simpler, since the rules of what is and isn't permissible are much simpler.