Node-canvas. Server side HTML5 canvas implementation in node.js
learnboost.com
learnboost.com
var ctx = document.getElementById('canvas').getContext('2d');
var img = new Image();
img.onload = function(){ ctx.drawImage(img,0,0); }
img.src = 'path/to/the/nodejs/generated/image.png';Node to mention, you can use Node to program servers that have nothing to do with HTML or a browser.
And there's also a similar project, much further along, to put all of OpenGL in V8:
The v8-gl project is fairly different. I'm trying to emulate the whole WebGL API rather than just provide OpenGL bindings.