Scrabble is a classic game. The basic idea seems great. I just wish you could have a Scrabble game without having to say, "Seriously, that is considered a word? This game is ridiculous!" and feeling like the other person has an unfair advantage.
Scrabble is a classic game. The basic idea seems great. I just wish you could have a Scrabble game without having to say, "Seriously, that is considered a word? This game is ridiculous!" and feeling like the other person has an unfair advantage.
However, if you do not use all of your cards in one turn, you will keep some and can plan ahead a bit, for use later.
Yes, this is an important aspect of area control in Scrabble. Scrabble is about not letting other players play on high-scoring spaces. It's not enough to take them when you can; you have to avoid playing near those tiles so that your opponents won't be able to play on them.
Below a certain level, it is a fun “beer and pretzels” game, where having a good vocabulary helps, and when someone plays an unusual word, the other players “ooh” and”aah.”
Abive a certain level, it is a strategy game requiring a large memorized list of allowable combinations of tiles to play, and the correspondance to actual words has no more significance than the shape of a rook in chess resembling a tower.
The gap between the two games is tremendous, and this is, in my opinion, the game’s only fault. It’s very intimidating to enjoy the beer and pretzels game, but discover that in order to play seriously, it’s not just 10,000 hours of study, but much of that will be rote memorization.
But nevrtheless, the beer and pretzels version of the game is also a valid pursuit. It’s just not the Scrabble you choose to play.
The exclusion of "OK" is hardly arbitrary; it isn't allowed because it isn't pronounced "ock". Compare RADAR / LASER / SCUBA / LIDAR vs CD / SMS / PC / BM
https://www.cnet.com/news/its-finally-ok-to-play-ok-as-a-scr...
So, it's very arbitrary.
https://www.bloomberg.com/news/articles/2018-09-24/score-scr...
An exception is made for “qi”, just because. Mine is not to question why, simply to regularly lose.
I am currently in Boston for a tournament - the Can-Am (Canada vs USA championship).
Casual Scrabble is all about coming up with fairly well-known words. Serious Scrabble, I presume, is about controlling board position armed with a vast knowledge of legal words.
As soon as someone in a casual game plays a questionable esoteric word that, if challenged, turns out to be a legal word, the casual game becomes a lot less fun for everyone involved.
Presumably they wouldn't devote that much energy to something if they didn't regard it as such.
They also probably aren't high level players in enough other games to give a credible comparison among all the possible contenders, simply due to the time required to become high level in multiple games.
The same is true for a lot of great party games. Scattergories is a great example. As soon as it becomes seriously competitive, the key rule (that everyone votes whether to allow each submission) effectively ruins the fun.
It breaks down somewhere in the middle, where you play with your group of friends but want to be competitive, and it turns out someone gains a huge advantage by learning all the 2- and 3- letter words, all the "Q without U" words, or whatever. One imperfect way to address this is to print out the 2- and 3- letter words and make them available to everyone.