Show HN: DunGen – An Infinite Roguelike Made in Unty
github.com
github.com
With that said, a few things I would note:
1) The controls feel restrictive at times. When the enemy is right next to me, the enemy has a much easier hitting me. If the enemy corners me against a wall, they can easily land multiple hits before I can fight back (which is also how I died).
2) The sword can hit through walls. This is probably a bug, but when the enemy is another room but right next to the wall common to both rooms, I can easily hit him without taking damage.
3) This happened just once, but apparently, the command for move RIGHT got stuck. The player kept moving right, even when I lifted the key. I couldn't replicate this, so it might be one of the accidents that happen once every 100 times.
Again, thank you so much for checking it out! Cheers!
Playing the WebGL version on a macbook air, in Firefox, by the way.