Intel Unveils a Groundbreaking Way to Make 3D Chips
engadget.com
engadget.com
https://hothardware.com/news/intel-foveros-to-usher-in-indus...
https://arstechnica.com/gadgets/2018/12/intel-introduces-fov...
(maybe underlying PR?) https://newsroom.intel.com/articles/new-intel-architectures-...
Responding to the actual technology, the key is what they call "Foveros" or "active interposer". Previously chips were limited to having interconnect on one side: the traditional solder bumps. It appears that not only do they have through-silicon vias working but they have combined this with having logic on the die - typically this is a problem because the more complex the logic is, the less flat the active side is. The actual layer thickness will vary across layers and across the die by tiny amounts.
This is basically the silicon version of mezzanine PCBs: you can stack a fully-capable logic chip directly on top of another chip, usually for handling the IO. The example then also has some DRAM stuck on top with standard package stacking technology like the Raspberry Pi.
https://www.anandtech.com/show/13699/intel-architecture-day-...
At the end of the day I look at it like this: it's getting harder and more expensive to reduce nano-meter size, getting high yields on 5nm, 3nm and beyond is going to be a multi-billion dollar effort for everyone in the industry, with Foveros we can really squeeze water from a rock and build products on advance node tech even if overall yield isn't the greatest.
I don't think it's a shock to say that the 18 month window described by Moore's Law is probably well behind us. But new innovations like Foveros give me confidence that we still have a long road ahead of us to improve silicon performance.
Do you know if there are any real papers detailing Foveros?
The biggest problem was heat as the additional layers trap heat in the chip and make it much easier to let the magic smoke out.
I don't see much in this article explaining any groundbreaking approaches and the diagrams offered look much the same as they did 5 years ago.
Even pure metal solder has limited thermal capacity. Enough that people got mileage from milling down micrometers of chips...
The other side becomes less conductive too.
Many people have physical intuition that treats fluids as inviscid, or at least neglects the effects of scale and viscosity.
The real problem as I see it, is that producing 3D chips is uneconomical for most cases. You either need to stack dies (expensive), or produce layers of transistors, incurring more lithography / etch / mask steps (slow and expensive). So it mainly makes economical sense in area constrained scenarios.
In sadly related news, the presentation of "Sunny Cove" CPUs (which might or might not use these packaging techniques) mentions the 14nm process but not the 10nm or 7nm ones, brazenly proclaims an "age of architecture", lists boring incremental improvements and doesn't even try to discuss performance, core count or power efficiency.
Obviously a non-trivial engineering challenge but nothing breaking the laws of physics.
Capillary action works but it is too slow to make a dent in cooling. Heatpipes need like a few milimeters of such micrometer fabric to work reasonably well. Even solid metal mesh is not good enough at the available thickness. (And its capacitance will pose a problem.)
You'd have more luck integrating power hungry thermoelectric components to push heat at huge power cost... (since you will be using exotic materials soon anyway)
We're talking about something to remove many watts. This means huge capillary volume to compensate for low flow. Which means a lot of heatpipe surface soldered somehow to IHS.
You'd have more success with solid copper layer which is sort of done where possible. (It's often not due to inductance.)
200W output per CPU 'layer' on a 17x17mm* die = 17 x 127micron tubes flowing 25mL/min each at 160psi (easily reducible with moderately larger capillaries) totals 425mL/min. 425mL/min of water starting at 30C and ending at 75C would absorb 45C * 425mL/min 4.16J/C = 79,560 J/minutes or 1,300 watts - about 600% of requisite cooling capacity.
nominal threadripper #'s
http://www.waters.com/webassets/other/lp/prep_calc/Tubingand...
So, they just have a theoretical architecture, is that it ?
I would read the article, but the site refuses to load any text if javascript is disabled, so tough luck for engadget.
That timeline implies they've done the internal technology demonstration and the implementation is somewhere in the tapeout process.