Creating Windows XP Icons (2001)
msdn.microsoft.com
msdn.microsoft.com
I don't know. I think XP looks nice, even compared to today's standards.
There were additional (nicer than Luna) official themes with XP Tablet Edition, and XP Embedded as well.
https://www.google.com/search?q=kde2+screenshots
The closest I can get these days is a highly modified XFCE4 desktop.
As for the icons, I liked them but they could look a bit unclear as to what they were supposed to represent. Windows ME's icons looked a bit clearer, but even those were styled a bit bizarrely to me: soft-rounded edges for icons that basically looked exactly liked the hard-edged Windows 95 icons.
What I think were better than XP's icons themselves were XP-inspired icons that came out at the same time, bringing a bit of polish to icons that were still using only 16 colours in a 16x16 resolution.
Out of all the 'official' themes, my favourite was the Zune theme. Grey/Black with sprinkles of Orange.
https://media.askvg.com/articles/images/Zune_Theme_XP.png
The default Zune wallpaper was bad though, so always changed that.
There might be something to your theory, though - I think the Windows 2000 design still looks pretty good, although the colour palette is broadly too dark and saturated by modern standards. Perhaps we just get attached to the systems we remember liking.
FWIW, I've been stoically making every desktop I've used look as close as I can make it to the Windows 2000 desktop I had at university for years now.
Windows XP doesn’t has a bad design, but it is almost certainly not timeless, alone for the color choice.
Microsoft and Apple had to do something to make computers more approachable and look less like they were only for the tech crowd.
After all, 1 billion computers out there and soon 6+ billion smartphones.
Computers are a tool, and for a long time hardly anyone really needed that tool. By the 90s they were becoming a pretty significant part of every business, so we started to see the proliferation of computers in a home office and applications geared toward enabling the user to use a computer more effectively as a tool.
Then the internet happened. Now a lot of people were starting to own computers as a pure consumption device, a task for which it was never really the appropriate choice, just the only one. Consequently we started seeing the dumbing-down of everything, the locking away of "dangerous" functionality, the coddling, and the condescension.
Then smartphones and tablets became the consumption device of choice, so desktop computers went back to being tools, right?
Sadly no. Instead developers doubled down on the condescension and the locking down. Instead of trying to make computers into better tools again, they just try to make them more like smartphones.
I got into computing because of the promise it represented as a personal tool to enhance lives, and now I loathe it for what it has become.
It does have some bevels and shadows around buttons and boxes that I agree are missing in modern design, but that does make it timeless, just practical.
I have the same feeling but with windows 95 design. For me it is still the "default" design of widgets. The XP looks like a ridiculous plastic toy.
IMO, the timeless Windows look is Win2K - it's when they got the original Win95 / WinNT4 look perfect. They adjusted the colors a little bit so it was less dark, and IIRC that was also the first version to have sky blue wallpaper background by default, and blue gradient title bars. It was also the first to switch from MS Sans Serif to Tahoma 8pt for the UI font, and Tahoma was pretty much pixel perfect at that size.
So the overall effect was that it looked more cheerful than Win9x, but not cartoonish.
People like what they like, you don't have to justify why. I hate carrots. Why? Doesn't matter, it's still a valid choice, same as start menus.
Before that, the Office 95 applications had a curiously black-to-dark-blue custom drawn title bar.
Then Windows 2000 introduced the subtle mouse pointer shadow, and translucent fade-on-click effect on menu items.
Agree with you about Tahoma being pixel perfect, at 8 point I think. Then came the marvels of ClearType!
Ironically, you used to be able to run KDE1 in 8 bits per pixel color mode (256-color palette - quite important for performance back then) and that did support titlebar gradients, unlike Win98 in the same hardware mode. That gradient was far from "smooth" of course, but like its Windows equivalent, it was still very helpful in making it easier to spot the titlebar at a glance.
As far as translucency - Win2K introduced the new APIs that any app could use to make a window translucent. That was used for those fade-on-click effects, and also for tooltips. But after people figured out that you could do it on any top-level window, there was a brief craze where random apps added it as an option, sometimes for no reason at all other than showing off (like, why would a CD burning app need a translucent window?).
[1]: https://i.imgur.com/gpJbTLl.jpg
[2]: https://i.imgur.com/lpKrYe0.jpg
Majority of powerusers despised default Luna and often used Classic theme instead; Watercolor had a potential of being Classic v2 with its 9x simplicity and modern (as for those days) touch, sadly it wasn't included by default.
IMHO it was the pinnacle of 2D UI design. Clickable areas were visually obvious, and there was no ambiguity about what happened and why.
And now we live in a world where fashion rules over function.
And didn't NeXTSTEP built on Motif in turn? Is Motif the granddaddy of "chiseled 2D", or was there something before it?
The issue I have with the XP style is the perspective, it is not consistent. Some icons are front facing, others have perspective, and it changes depending on the icon size.
I mean, I think it is a nice style, and I agree with you when you mention the balance between skeuomorphism and unique digital design. But it may not be boring enough to become timeless.
P.S. I hate that no modern Linux desktop design has a proper distinction between selected and non selected window. They all only subtly change the text color on top of the window, no clear distinction like "blue is selected, gray is non selected window"
I've read many times people called it Fisher Price UI because how it resembled the colorful plastic used in kids toys. Personally I liked the default blue Luna until people figured out how to crack uxtheme.dll (which MS liked to patch back to its own defaults) and Visual Styles become a thing which opened the way to the real customization of Windows interface. Before Vista was released the greatest achievement of skinning community was releasing packages which were replacing default system bitmaps and often obsolete 9x graphical elements and giving in return the true visual integration. But there was also a price - system could be bricked once update was applied.
The true skeuomorphism Microsoft has achieved in Vista - mostly with plexiglass-looking icons which flattened isometric variants are present today in Windows 10. Vista and 7 UI was more closer to OSX Aqua than XP's Luna was but today, both systems as well as Linux DE (notably KDE's Breeze) are following simplicity of semi-plastic flat simple interfaces. Still, in my opinion the Metro design of Windows 10 seems to be least pleasant among all current operating systems UI design but the weird announcement of Office new default icons (I assume there's nothing else to introduce in term of office suite features so new icons set is the way to show that developers do something) seem to previewing another change coming to Windows as an attempt to improve its UI look and feel. Even as some criticized already that these icons look similar to Google's in mockups presented on video, I think such change will do some good to all that Metro's silhouettes.
As for last thing: there were attempts of porting OSX Aqua onto Windows in various Visual Styles, resources packages which obviously look ridiculous; even WindowsBlinds had own theme but not everyone knows that there were also people going the opposite way: https://i.imgur.com/wAm23tU.gif
It's not just icons and UI elements; all the general art at MS seems to have this bland lifeless style now. See https://blogs.business.microsoft.com/wp-content/uploads/azur... and https://uploads.fireside.fm/images/0/04cfe804-4075-406f-9c32... for example. Even anime has more depth than that.
Yes, XP was plastic-y, cartoon-y, a little day-glo, verging on infantile.
BUT: everything felt meticulously planned, logical, consistent, and easy-to-use. Everything felt like it was in it's "right" place. It was a triumph of UX for its time.
Unlike today, where OS's tend to include a confusing mix of paradigms that are anything but consistent. E.g. on macOS, a totally confusing mix of UX skins ("traditional", iOS-inspired like Stocks and Voice Memos, skeumorphic dashboard widgets, old "dark" apps like GarageBand, new "dark" mode for all).
I think it's because you grew up with it. For me, the original Macintosh icons seem timeless. Really it's just nostalgia.
Windows XP repels me, as does any other version of Windows, even Windows 10, though it is nearer my taste. This is because no Windows version was ever my computer as a child, when the nostalgia pixie dust is trapped in your heart. Instead I was a Mac user in the 80s and 90s, then switched to Linux. I had to use Windows many times, but it was always forced upon me, which does not help engender warm feelings. Furthermore Windows always seemed to me slow, flaky, clunky, bloated, and corrupt in all senses of the word.
If I were to try to dissociate these feelings from the style of the icons, I still think they are not timeless. In fact it's quite the opposite, they look chintzy and faddish. Their colors are too garish, and there is too much detail. I like icons that are efficient, conveying information with a lightweight visual footprint, like the Reinhardt icons, https://store.kde.org/p/1120613/
Of course, the difference is that these are illustrations so I still have an appreciation for these.
On the ergonomics and visual side I prefer simpler and leaner NT5 (which actually was in XP, just need to disable theming).
I remember the flat Windows 3, the boring Win95 and Win98, the minimalist NT4 and Win2000. And then !!!BOOM!!! WinXP with that beautiful desktopn and colorful icons, and I think the overall experience makes us think fondly of that OS.
Also the fact that XP was around for quite a few years, and we 'grew' up with it makes us remember it better.
I will exclude Longhorn/Vista, because although the graphics were improved, the OS made for a horrible UX.
Edit/Addition: nowadays nomatter what Win version I am using, I am stripping it down to a Win2000 look, no aero-crap, no fancy icons, no grouping of icons, etc. Oh and of course I stay away from Win10 :)
Vista's subsequent failure [0] only added to XP's rise.
> 24-bit with 8-bit alpha (32-bit)
> 8-bit (256 colors) with 1-bit transparency
> 4-bit (16 colors) with 1-bit transparency
This has been bugging me for a few years: when (and why) did we switch from measuring color depth as a total of all channels to measuring color depth as a single channel? When people talk about image and video formats today, "8-bit" means 8 bits per channel (presumably meaning 32 bits per pixel), not 256 colors total.
I'm using the dark theme on Explorer, and the yellow folders just look odd.