Of course, Sega pretty much invented this PR game with the Genesis and "blast processing" (https://en.wikipedia.org/wiki/Sega_Genesis#North_American_sa...), so in that respect they were kind of hoist by their own petard...
That reminds me of the hype around the PS3's cell processor. There was a lot of videos comparing the graphics between the PS3 and the Xbox360 that showed really no difference between the two. I don't know enough about processor architectures to know how awesome it really was. However, I imagine that a game studio making a game for both platforms would use the least common denominator of both consoles, causing them to look the same. Also, it's probably in the best interest of the studio for a game to have a consistent look across platforms.
I wonder if the cell processor was really as awesome as it was made out to be. Going by what one heard, you'd think Sony was losing money from manufacturing costs with each console sold. Then again, maybe it's true in a sense. While the PS3 was $600 and had bluray movie playback as some small feature, bluray players cost around a $1000. It was crazy to see people eyeing those things, considering buying them.
I think Nintendo are the exception to the rule there though.
It was still shitty of them (and I wish illegal) to remove a feature, but now it makes sense. I wish they had limited the removal to only units not yet sold though. It's not like people that were using their PS3s for supercomputing would run the update anyway. It would only be those that were playing games and were restricted without running the latests updates.
The argument I was proposing was that the mindshare was in anticipation of the PS2 because of how the PS1 vs Saturn war panned out. Gamers can be loyal pack animals and Sega had already lost their fan base before the DC was even released thanks to the success of the PS1.
> Dreamcast with ridiculous promises that really didn't pan out.
I don’t get your point there. Everything the DC promised to do it delivered on. Technically speaking it was a success - very much ahead of its time in a great many ways. It just didn’t sell.
https://www.theregister.co.uk/2000/12/19/iraq_buys_4000_play...