Meanwhile, updating gnu tools is pretty straightforward with homebrew, so the consequences of this view are minimal—for me, so far.
Here is a direct quote "I actually think version 3 is a fine license" - Linus Torvalds
FSF view DRM as just being a physical version of a legal restriction, and they often quote laws that makes it illegal to bypass DRM as proof that DRM is also a legal restriction. Thus in GPLv3 they treat them as identical and they don't see it as a change in how the GPL license work. Linus strongly disagree on this.
This is very different from the Apple case and I doubt anyone can find similar quotes from them.
I think that, if GPLv3 ever gets sufficiently tested in courts all around the world (which is highly unlikely) that stance could change.
http://meta.ath0.com/2012/02/05/apples-great-gpl-purge/
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Anyway, the message is pretty obvious: Apple won’t ship anything that’s licensed under GPL v3 on OS X. Now, why is that?
There are two big changes in GPL v3. The first is that it explicitly prohibits patent lawsuits against people for actually using the GPL-licensed software you ship. The second is that it carefully prevents TiVoization, locking down hardware so that people can’t actually run the software they want.
So, which of those things are they planning for OS X, eh?
I’m also intrigued to see how far they are prepared to go with this. They already annoyed and inconvenienced a lot of people with the Samba and GCC removal. Having wooed so many developers to the Mac in the last decade, are they really prepared to throw away all that goodwill by shipping obsolete tools and making it a pain in the ass to upgrade them?
UNIX environment on Windows is just like how IBM and Unisys mainframes deal with it.
I don't care what names marketing departments come up with.
You could say that WSL is filling that need on Windows now, WSL certainly does remove some of the earlier obstacles/objections why one would want to avoid Windows and use Linux for development.