- Feelings, names of them and distinctions, all are ok, what is and isn't an ok action to take because of feeling
- Animals have feelings. They also have eyes.
- How everything ever is part of a sequence of things
- The phases of the moon
- The location of the sun in the sky based on time (or routine item like wake up, lunch, nap, dinner time).
- Any recipe (sequences)
- Songs. Anything can be a song.
- Where things live/go/sleep/etc
Politeness, basic protocol in conduct.
Colors.
Shapes.
All about the animals. What noise do they make, what do they eat, etc...
How the tablet works. Home button, pick an app, next, back.
Mine knows how to get rid of the "your TV will turn off in x seconds" message. She found a little button, joystick in the lower left corner I did not know the thing had. One day, that popped up, she said, "I fix papa' and did!
Songs.
Dances.
Where things go.
Cooking processes. Stir, dump it in. Etc...
People, roles.
3 year olds are sponges. Think macro on most things and they are up for it.
Over the last couple months, from refusing to kick a ball that was passed to him, to wanting to play pass from the moment he wakes up, he has made tremendous progress kicking the ball, dribbling, and aiming. I have noticed his balance and coordination improve substantially, not to mention the power behind his kick. It has been a blast and we both have a great time taking a ball to the park and working on his skills.
He has now started mimicking some moves that I do - crossovers, maradonas, back-heeling the ball. Not well, mind you, but nothing funnier than watching a 3yo trying to do a crossover with a size 5 ball that goes up to his knees.
"She made me spill!"
"No, she teased you, which she should not have done. You chose to get mad and you threw a fit, knocking over your glass. That was you, little one. Now clean it up while I go talk with your sister."
It also can and should go a bit deeper: the fact you are angry or sad doesn't mean anybody has done anything wrong nor the things are bad (perhaps you just didn't sleep well or have a bad diet) and in the majority of cases your idea of what do other people think/feel about you and anything is completely wrong (e.g. if somebody doesn't play with you doesn't mean they dislike you - they probably just feel shy, if somebody does what makes you unhappy doesn't mean they hate you, they probably are not aware it hurts you).
Another book by the same author called Teach Your Baby to Read shows you how to teach reading and foreign language. They recommend earlier ages as the mind is still developing and has 3x the neural connections.
Good habits like washing hands etc are something you can teach at a very early age and are actually encourage in Montessori schools. By age of 6 it is much harder to establish good habits.
* pexeso
* king-domino
* carcasone (with reduced number of tiles)
Like, in Kingdomino, she will make valid moves, but it is apparent her real goal is to have the tile with the image of the flyover dragon neighbor the tile with the lochness monster, because those two are obviously friends and want to go on adventures together :D
It kinda reminds me of me, when playing an euro-game that is little over-my head, like Caverna and after a while I no longer care about doing optimal moves, but I really care that the dwarves have a really nice cave :D
Building with legos.
Cooking simple recipes.
Washing their own hair.