Outgrowing Advertising: Multimodal Business Models as a Product Strategy
a16z.com
a16z.com
There's your problem. Try sending 30 cents digitally in the US. We have so many vultures in the middle of our transactions that the standard online payment fee is 30 cents + 2.9%! Paypal has a microtransaction fee structure but then you're in the Paypal ecosystem.
I think if we can solve the microtransaction problem in the US we can move away from the ad / surveillance tech.
Most of the business models in the article seem to be based on micro-transactions (<1 USD) as a working model. The existence of such models derives from the fact that the payment systems in China are more sophisticated/efficient and you can make that 30¢ or even 1 RMB (16¢) transactions to buy a small piece of content. As you point out, that's not possible in the US thanks to the slowness of ACH and the high cost of Credit Card payments.
It's worth remembering that there was a meaningful ecosystem of app purchases (remember the golden age of 99¢ apps in the app store?) but that was supplanted for the most part by free to buy, ongoing monetization via ads.
There are some decent points in this article but I think it really does itself a disservice by trying overhype how new and different these models are when they're really minor variations on the same basic principles. When you generalize US business models to "people use their wallets to pay for your stuff" it's going to be pretty difficult to argue that these other things fall into a new category.
Mr Horowitz kinda missed the point no. 1 here. I think 9 out of 10 examples there were made during the "pets.com" moment that Chinese internet had around 2013-2014, where countless similar companies flopped, and the remaining ones are been failing with daily frequency since then.
For the few remaining ones, the survival is an everyday task, and there is no wonder that they got that flexible, in order to squeeze last dimes from remaining users.
For example, if you were to load cash to your Paypal account using your Paypal mobile app, does Apple and Google charge 30%?
I'm very curious if we shall see the `minitelization` of the Internet, ( `minitel` service popular in France pre-WWW? )
I recall hearing that VCs would advise their consumer apps NOT to monetize at all so in acquisition talks they could position potential instead of actual amount / user.