Android devices outselling iOS by 2:1 in US (q3)
computerworld.com
computerworld.com
a) Yes, you are correct that the article itself only talks about iPhones, not all iOS devices. The title here is wrong and should be corrected.
b) A quick Google search found Apple sold 14.1m iPhones, 9m iPods, 4.19m iPads in Q4 2010[1]. If Android Phones (devices?) outsold iPod 2:1, then Android still outsold iOS - although one might argue that ~1 million difference is possibly within the error bounds of the research.
The only thing that is unclear is if things like the Dell Streak and Samsung Tab are counted as "smartphones" for the purposes of this research. If they aren't then the lead Android has in Q4 shipped units increases slightly. Either way, I'm not sure these devices are shipping in significant enough numbers to move the results much.
[1] http://www.ilounge.com/index.php/news/comments/apple-q4-2010...
These statistics do not cover, iPod Touches, iPads, Android Tablets, Android TV devices etc etc etc etc. Adjust your reality filter accordingly.
If I was a carrier, I may care how which handset is more profitable to sell, which once is in more demand, etc, based on what my network and my competitors sell. As an application developer you may care about how well the various Android market systems perform compare to the iPhone market place. Additionally as a developer you may care about the install base, or target demographics of that install base.
I don't understand what factoring the number of sales channels (?) compared to sale volumes will give you statistically. (I'm always willing to be enlightened, I'm a developer by trade, so stats/biz dev is not my primary focus)
[edit:]
Additional thought, the rate of introduction of new smartphones on the Android vs rate of new iPhone releases. Conversely the iPhone introduced June 24th, will primarily show up on the Q3 sales figures (in the US).
According to the article, Android phones are outselling iPhones, but there is no data in the article to support the claim that all Android devices are outselling iOS as a whole. The title here on HN is incorrect.
The iPhone also seems targeted toward a tech-savvy buyer who is not price averse. I see Android handsets on outdated software being offered as free phones, and of course available on multiple carriers.
The underlying tone of all these comparison stories is (I think) about the leading platform in terms of development and market share. Which user is likely to spend more on apps over time? The user who had no problems laying down hundreds of dollars for a premium handset (and likely upgrading multiple times), or the user who got into a much cheaper handset on a lower budget carrier? You could argue it both ways, does saving money on the handset equal more budget for apps? Or are users who won't pony up for the premium phone also unwilling to pay 2 or 3 bucks for some games and fart apps?
Does anyone know the numbers on 'premium' Android handset sales figures?
They went from zero to 30% in 10 months:
http://www.youtube.com/watch?v=7-62tRHLcHk
I watch the mobile industry religiously; my biases are firmly with the cross-platform side of things. I want Palm, Google and MS to compete shoulder to shoulder so that we (developers) may win; I hate Fascism with a vengeance!
But so far, nothing even comes close to the R2D2 look-alike. The green robot is just gorgeous, it doesn't hurt that it's Free (as in speech.)
Android, like I said before, is as open to you as your mother's arms. Grok it! Fork it! Code for it! It's all yours :-)
What's really amazing is that there's no <$200 Android powered iPod Touch competitor. There's a market gap there in my opinion ... I think every smartphone OS should have a non-cellular device as well.
For a start, not everyone wants a phone everyone else have. And since Apple only come out with one model of iPhone every year, well...
I want to see the updated data on what % of app dollars are spent on what OS today.
[Warning: anecdote masquerading as data ahead] I've been in London for a couple of months now, and travel by the Tube daily (primarily the Piccadilly and District lines, fwiw). In the commute, at the workplace, or simply just walking around, I see more iPhones than Androids. Way, WAY more, about an order of magnitude more! I often joke to my friends back in India that if H2G2 was set in modern day London, then Ford Prefect would've been named Apple iPhone instead.
Also, people on commuter tubes into central London are not even representative of all the people in London.
Also, if anything, I think I still see more Blackberries than iPhones or Androids.
I find that interesting, care to elaborate? I was under the impression the LU is the lifeline of London (from my admittedly brief stay here). Maybe you could drop me an email, seeing as how OT this seems...
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Apple fans (now): Quantity ensures quality. You can't have a decent AppStore without X million apps.
Android fans (now): Quality over quantity! It's better to have an AppStore with quality apps than it is to have one with a large number of apps that aren't quality!
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Apple fans (when Android's AppStore has more apps than Apple's AppStore): Quality over quantity! It's not quantity that matters, it's the quality of the apps!
Android fans (when Android's AppStore has more apps than Apple's AppStore): Quantity over quality! Because our App store has more apps than yours it ensures that there are more quality apps!
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Apple fans (when iPhones outsell Android phones): Android phones will never outsell iPhones. The iPhone is much more intuitive, and the 'mendicants' could never figure out an Android phone it's just too complex. Normal people will never go for a phone that has font kerning that is off by 2 pixels! Besides, just look at the iPhone sales numbers!
Android fans (when iPhones outsell Android phones): But we're not offered on enough networks yet! And our phone is more quality!
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Apple fans (when Android phones outsell iPhones): But the iPhone is only sold from a single carrier! It's not fair to compare numbers! Besides, the iPhone is a better quality product!
Android fans (when Android phones outsell iPhones): Look at the numbers! We beat you! Nah-nah! Android phones outsell iPhones!
As a developer you can (more or less) release one product that runs on these phones. So those aggregate sales numbers certainly matter a lot.
I've long thought that this feels like Mac vs PC part II, and it's certainly looking that way.
There are several different macs sold however, to fit many different types of of applications, from the mini to the 17 inch powerbook.
My argument is that it's strange to see the headline "Android phones outsell Apple phones 2:1 in the US" when there is 1 phone (on a single carrier, the more important point in my opinion) for sale vs a couple dozen. The headline "Android phones combined only sell 2x as many as iPhones being sold", or "Vendors sell 100% more android phones per month than Apple does". I mean, a HUGE percentage of apple phones are sold right after macworld. Q3 numbers are especially deceptive because all the people who bought their post-macworld iPhones in Q2 of course don't need to buy another.
Additionally, you have to look at: > "Much of Android's quarterly share growth came at the expense of RIM, rather than Apple," said Ross Rubin, executive director at NPD
The article title is misleading: iOS as a smartphone platform is still growing, just slower than android is. iOS as a platform (including iPodTouch and iPad), is growing faster than android is on all devices, however android is gaining parity in the number of smartphones are.
I want this to end up more like 30/30/30/various%. It makes for more apps and more consumer choice. I just think the article portrays this like android is eating apple, when actually, apple and android are eating blackberry and winmo 6.5, and android merely eating more of it in the quarter least likely to see strong growth from Apple.
I mean, http://www.canalys.com/pr/2010/r2010111.html doesn't really fit that well with the idea Android is now beating Apple. It's not, it is however catching up to apple this particular quarter.
From a business perspective, Android manufacturers need to sell many, many more devices in order to even come close to Apple's profitability.
Look at how well Apple is able to not just manufacture their devices, but also design chips, main boards, visual and function design, create excellent software with profoundly amazing developer frameworks, and run meaningful marketing campaigns... all while turning an incredible profit margin.
Google and its manufacturing partners are simply not producing high grade and thoughtful products. So until they do, who really cares about it "outselling iOS 2:1".
You and I will never be in a position to sell a successful mobile handset[1], so let's just focus on the app development and sales.
In terms of ease of use, we can use whatever tool we're most comfortable with to develop for Android: C, C++, Java, Flash, C#, Python, Scheme, Ruby, etc. and we have guaranteed approval. Neither Google nor other alleged gatekeepers can dick with our right to publish software. Even if we choose to give it away for free, users can download our apps and install on their Android phones without anybody knowing about it, getting a cut or messing with them. "adb install MyApp.apk" is a birth right on Android, bless the beautiful platform!
For a developer, Android is multitasking, garbage collected, and modern, almost to a fault. You can tweak it to your liking, as much as you want. And should you choose to, you can build it from sources and deploy it on your new exotic board that nobody has ever heard of.
At this point, Android is bigger than the efforts of all the carriers and handset creators, combined. What Android can do is only limited by your imagination, skill, and budget. Nothing is stopping you from developing a new mobile handset that puts the iPhone to shame (and many have done this) and loading Android with it.
Instead of finding fault in specific Android deployments or handsets, ask yourself: what do I want to do with Android?
This thing is bigger than a movement, it's a tsunami wave standing a mile tall: I want to ride it, I want you to ride it. Let's put our creativity together and make use of this thundering power. Or stand in its way to be crushed.
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[1] Unless we use Android or Maemo, which are Free Software :-)
And frankly, there's not much money to be made in making Android apps. Android's "openness" lends to users thinking apps are not worthy of purchasing, so few paid apps are actually doing well on the Android Market. In most cases, it costs more to build an Android app than it's worth.
I get that Android is huge. It's a nice second rung. But it suffers from countless flaws (UX and UI, market profitability for devs, device fragmentation, etc).
iOS is flawless in this way. There are apps that don't tune their views on both platforms, but only on Android do I consistently see this drag in the OS itself.
You don't need to be an Apple fanboy to see that Apple has got a better thing going, even if they do lose market share.