In addition, there was this thread: https://internals.rust-lang.org/t/concerned-about-rust-2018-...
All in all, Rust will be great when stable (including the ecosystem).
In addition, there was this thread: https://internals.rust-lang.org/t/concerned-about-rust-2018-...
All in all, Rust will be great when stable (including the ecosystem).
I even have a bit of Rust in production at work and I haven't encountered any maintenance issue so far.
Now the ecosystem itself can move pretty fast depending on the dependencies you use, that's true, but that's a different issue. You're never forced to update if you don't want to, you code keeps compiling with newer Rust releases. Compared to most languages I've experienced with, Rust has been very stable post-1.0. And they seem to take that issue very seriously.
The thread you linked might have some truth in it but it seems like the main point is "look, you've had a .2 patch release!" That's not a good thing of course but unless you happened to jump on that new functionality as soon as it got released the impact is rather minor and bugs happen.
Is it? I’m used to languages which bundle a huge set of standard libraries as part of the language.
The only large change that I had to make over the last year due to ecosystem changes was going from error-chain to failure. Of course, this was not strictly necessary, but failure seems to be more popular now and I generally prefer it over error-chain.
This is also my experience. The feeling towards Rust is highly depends on the dependency of choice.
Rust itself is mostly very stable though. I've implemented few pure algorithms in Rust a little over two years ago, and it still compile and runs today without having to change a single letter.
Wish one day I can say the same thing to my other Rust projects :)
In which sense? That dependencies evolved?
For instance one project:
error[E0010]: allocations are not allowed in constants
error[E0015]: calls in constants are limited to tuple structs and tuple variants
Another: error: could not find native static library `brotli`, perhaps an -L flag is missing?
error: aborting due to previous error
error: Could not compile `brotli-sys`.
And I'm not talking what happens if you don't fix versions in Cargo.toml.And the second one is because a system library is missing. You're saying you have it installed, and it used to build, but does no longer?
const characters: Vec<char> = vec!['7', '+', '-', '*', '/', '^', '0'];
For the second, I do have brotli installed (via brew) and I have no idea why it can't find it now. It used to build. Note that I don't use brotli directly but it comes as one of the 274 dependencies (!) of that code. npm again...Do you know when the first one ever compiled? I tried it on Rust 1.0, and on every version from 1.20-1.30, and it always failed.
Ah, bummer. I haven't used the brotli lib, but that is unfortunate.