Minecraft server built in Node.js
github.com
github.com
I'd be curious to see how this compares to the Java one for speed (and some other SMP servers that are springing up) - it's quite difficult to store an infinite size map efficiently in memory and still keep good random access times.
In which case, I wonder whether he (notch) is going to have trouble with the online performance. I've tried online play briefly and it didn't seem bad, I guess it isn't really twitch based.
[1]: Datagram Congestion Control Protocol: http://read.cs.ucla.edu/dccp/
UDP is supposed to be better for real-time games, but both Minecraft and World of Warcraft actually do great with TCP.