>Rules of Optimization: Rule 1: Don't do it.
Well that explains the modern web, and a great deal of modern software.
Well that explains the modern web, and a great deal of modern software.
Although, I would have to agree with your statement.
It also doesn't matter as much if your design is a mess of abstraction and indirection that spends 95% of its time chasing pointers and inspecting maps.
> It also doesn't matter as much if your design is a mess of abstraction and indirection that spends 95% of its time chasing pointers and inspecting maps.
Well, that's the other side of the problem of picking decent algorithms is picking a reasonable structure for your program.