Writing a Screencast Video Editor in Haskell
wickstrom.tech
wickstrom.tech
See https://danielpocock.com/quick-start-blender-video-editing
That just seems wrong to me. If someone could be using an application for many years and not notice that it has another, completely different application hidden under a menu, then that seems like pretty good evidence of a problem.
Shouldn't they break the video editor out into a separate application? What's the advantage of integrating it into blender? My rudimentary impression (I don't work in the film industry) is that video editing and 3D effects are done by entirely different groups of people. Forcing them all to use the same, monolithic application seems less efficient than giving them custom-tailored tools.
Have you used Photoshop? There's a thousand options within the dropdown menus, no one uses all of them (AFAIK), you learn how to do the thing you want to do and then you're familiar with that subset of tools.
So Blender has a thousand tools for animation - but I didn't even want to do that, I just got good at using the geometry manipulation tools and exported my STL, so I wasn't familiar at all with all the different timeline and video export tools. Until I googled "open source video editor", that is.
Audacity + Davinci resolve are fantastic. Both free and both available in Linux/Mac/Win
And both have noise reduction and compression that the author wants.
https://en.wikipedia.org/wiki/Free_software
Audacity is free software, but DaVinci Resolve is merely freeware.
> I used Premiere Pro for a while and enjoyed the stability and quality of the tools, but I still suffered from the repetitive workload of cutting and organizing the video and audio clips to form my screencasts
His example video in the website is also on Windows, so he is definitely using non-free software.
This alone is a great problem to solve. Interested to hear defaults for normalization, noise gate, and compressor.
I will try it, but I ha e the feeling that I don't have the patience to record audio and video sperately.