Not if it means that every choice is sub-par
Not if the choice leads to duplication of effort, smaller community, feuds and conflicts, decision fatigue, and so on.
Not if it leads to water intoxication.
Whereas the things I mentioned are endemic in many communities with such choices between different implementations.
So not an apt counter-argument. An analogy doesn't just need to be somewhat similar to the situation -- it needs to have similar ups and downs too.
Heh, yeah, let's go ask the JS frontend community about this one... oh dear.
* Better feature stability, * Robust and well-defined standards, * improved security, * better debugging options, * and most importantly competitive pressure.
Just look at how LLVM pressured GCC into shape. I'm primarily a GCC user, but I'm very very grateful for LLVM's existence. Also multiple equally competent compilers disincentivise them from going rouge (e.g. .net telemetry).
Weighing the pros against the cons, I'd have to stand with GP in saying that choice is good.
If I was already familiar with the tradeoffs, or if I was very motived to learn D, I'm sure this wouldn't have been a big obstacle. There were plenty of resources explaining the difference and I'm sure there are more now. I'm just saying, anecdotally, that this was the roadblock for me.
Once upon a time C++ was in much the same state.
Trying to write portable C99, C11, C++11, C++14, C++17 code can be an interesting experience depending on which compilers are available.
DMD - gave latest features - its the shiny concept super car reference that shows whats coming next..
LDC - is the production sports car -integrates with rest of LLVM - and occasionally surprises with innovative features like Nicholas Wilson's brilliant D-compute.
GCC - its the production workhorse, fits all pipelines, goes where you need it and does it with style - its the muscle car of D world.
You pick the one that meets what you need/want.
Ian Buclaw has really done a superb job piloting this into GCC and hopefully GCC support might get you to look at D again :-).
In any case, thats a good analogy, and I'll try to find an excuse to take another look at D. Having gcc support does sound like it would make things easier. Thanks.
At the time I was super enthusiastic to try out (many years ago at this point), it wasn't open source so I decided to wait it out.
Later, I decided to try it out again, but I had to choose between Phobos and Tango. I didn't have time to evaluate them so I bought a book on Tango. I shelved it because it seemed like a lot of stuff was still changing.
When I tried again a couple of years later I wasn't sure whether to use DMD, GDC, or LDC. I didn't have the time to evaluate the compiler implementations, I just wanted to poke at it and try it out, and wanted to look at a bunch of examples before I jumped in. Three compilers made it a pain in the butt so I put it on the backburner and forgot to ever come back.
At this point D had asked too much of me to figure out how I wanted to use it, three times over, and I wasn't about to commit myself to researching the implementations instead of just hacking so I abandoned D despite initially falling in love with it. By that point, other good native C++ alternatives had matured - Go, Rust, and Swift – for different use cases.
After giving it three shots to give me a simple and consistent development experience I'll probably never try D again.
Meanwhile, Rust has one compiler and I have multiple choices of IDEs which all support the toolchain - I just set it and go and it tends to do just what I want because all that common surface area in the Rust community gets improved for everyone.
D is a great language hampered by a depressingly frustrating developer experience, and as such until that changes it is deeply hurting its own competitiveness with everyone who isn't committed to using it and making it work for them right off the bat (many many people).
I also know one FAANG company that invested in D is seeing a very noticeable shift towards Rust instead.
LDC was my preferred frontend, when I coded D. It meets DMD and GDC in the middle with well optimized output code whilst being close to bleeding edge.