A Great Old Timey Game Programming Hack (2013)
blog.moertel.com
blog.moertel.com
The amazing part of the story is how poorly the industry treated Bob and yet an excellent game still made it to the shops.
I don't know how accessibly it is to the young guns today but one thing this story manages to elicit very well is the general zeitgeist I experienced myself during those days. Mind you, I was never as advanced a programmer as the author and his friend were. But the description of "facing a problem caused by the restricted architecture of the machine your working on, the puzzle-like search for a work-around, and simply just having the spare time to dedicate to a project" are memories I know very well too.
Unfortunately, this feeling really is a memory. Coding has changed so much since the days of the 6502 or 6509, it's a completely different ball game. That's why I wrote above, I don't know if those who haven't been there can relate to the story very much, other than it reading like a peculiarity. But it sure is a nice -- and even suspenseful! -- read for an old-timer like me.
The difference is that now, instead of looking for a particular CPU instruction, you'll look at hidden instructions in you JIT bytecode or ways to trick your sandbox (browser?) to let you use the GPU.
And in 2015: https://news.ycombinator.com/item?id=10491768.
I'm always a bit surprised this site is not technically advanced on the front end.
This post wasn't prevented by the dupe filter because dupeness on HN expires after a year or so. That's in the FAQ: https://news.ycombinator.com/newsfaq.html.
It's a nice deviation from high-level programming.
I love this hack. Genius.