Source (a slightly clickbaity-looking place, go at your own risk): https://www.axios.com/sean-parker-unloads-on-facebook-god-on...
Source (a slightly clickbaity-looking place, go at your own risk): https://www.axios.com/sean-parker-unloads-on-facebook-god-on...
He talks about how at the time they really didn't foresee the foreboding future implications of what they were trying to build at the time.
Although I think the reaction continues and we can't tell exactly what's happening even now.
not quite concerned enough to give back the
millions of dollars they earned
Do you have a way to undo the social harm done by facebook for a few million dollars?Or do you think they should just get rid of the money, K Foundation style, regardless of whether doing so would reverse the effects of the work they did to earn it?
And just like a Slot Machine you are always left wanting to come back to play some more and even if you do your best to quit facebook, you are always being constantly reminded that of its existence everywhere you go.
> This has been the MO of mass entertainment since the gladiators fought the lions.
Absolutely.
Lots of early proto-social media companies were already doing things like that back in the 90s. Like when AOL was king and "You've Got Mail!" was a household catchphrase and featured in their marketing. They knew that people were thrilled to get stuff from other people.
Probably the most obvious and recent antecedent to gamefied social media would be, uh, well, games. There were a few decades of ideas to cherry pick from the game world.
Edit: brevity
Does that give it less weight or more weight? It's hard to see what you were going for here.