It seems like YouTube should have more than enough market share for EU competition law to apply.
I'm not speaking for Google but if I'm building a streaming app, I won't like other people make "clones" without my permission or review. Reasons are:
1. Customers who meet bugs on these clones may blame me but it's actually bugs in these clones.
2. Compability may be a pain because I have no idea how these clones use my "API". This happens a lot when Mint is scraping webpages for data and fails on webpage redesigns. "something appears to be working" is a light year away from "what guaranteed to be working".
3. One solution may be building the official app for windows phones but it just doesn't financially work out. WP never got traction to justify the cost of migrating a big app like Youtube to some totally different platform. Might be chicken and egg problems though.
What do you think can be solutions for the problems above? Standardization might help but online video site is not something you can easily carve out a "standard".
In the EU, a 40% market share is large enough to place your conduct under these restrictions, so actions that would be perfectly legal in the US can be quite illegal there.
Also, the chance of the EU competition commission buying the advertising argument is approximately zero.
>Microsoft agreed to Google’s terms and in version 3.2 of the YouTube app, released earlier this week, they had enabled Google’s advertisements, disabled video downloads and eliminated the ability for users to view reserved videos
https://m.windowscentral.com/microsoft-responds-detail-googl...
If Microsoft could do that to Google, can we do that to other companies? Can we write custom Netflix clients for unsupported platforms too? Or for another services? That a deep rabbit hole to follow.
You must have a large enough market share for it to apply, and you must be using that market share as a weapon against competitors in another market.
> You must have a large enough market share for it to apply, and you must be using that market share as a weapon against competitors in another market.
I think Netflix is big enough for it, and yet they prohibit every custom client (thanks to DRM).
And it would only apply to companies that are so big, they act as a monopoly in some market segment. I don't see why forcing those to use open standards and documented APIs, so that everyone else can interop with them, is a bad thing.
I mean, imagine this being applied to Facebook. I suspect that if you could do everything that you can on their website through an API, that alone would be sufficient to defeat the barrier to entry to the social network market that is practically insurmountable today, and thereby create more healthy competition. Isn't that a good thing?
Your idea of a potential remedy for this behavior may not be the one they land on.
However, it is certainly a remedy which they have employed in the past, something Microsoft is very much aware of:
>The 2004 [Microsoft antitrust] ruling ordered the company to open up source code for server communications protocols to rivals, in order to allow them to build server programs that work as smoothly with Windows as Microsoft's own software.
https://www.networkworld.com/article/2311190/software/ms-ant...
By this I mean only the app platform. WP7's built-in UI and apps got lots of praise for being buttery smooth because they weren't using .NET or Silverlight, they had a private ui framework.
There was also the hd7 which was a very similar device.
Why?
What good is a morale event for a team where everyone talks about how far behind they are ?
Where I walk, the only trash talking is about management and how fucking far behind we're lagging re. the competition. Burying the competitor's product is narcissistic and pathetic. Maybe this had been ordered from above.
But Steam has proven them wrong. Win32 is still strong and Steam makes millions.
Windows 8 1st edition was just a start menu with a uwp focus, with a desktop as a third class citizen. When win8 start menu with uwp could have been offered as a single app for Windows 7 platform. That would have been a great buzz pavong the way for Windows phone and windows rt.
Users don't want uwp or whatever new stack MS wants to impose. They want continuous access to their existing purchases of win32 apps. That MS calls win32 'legacy' matters very little.
Win32 lives because there are millenia of man-hours invested into Win32 applications. If one day Win32 would disaapear, they would be not ported to UWP or other framework of the day.
Whey would be ported to the Web. But while Win32 lives, the cheapest path is to maintain them as Win32.
https://docs.microsoft.com/en-us/windows/uwp/porting/desktop...
For example:
I am sure they are the top priority for Youtube.
Are there any good alternatives to YouTube at all? Isn't YouTube already filled with so much of culturally-significant content (lectures, music etc) that blocking particular people (i.e. Windows Phone users) from watching it means putting them in a huge disadvantage like if they were not allowed to read any kind of books?
(disclaimer: I work for Google on GCP)
I deleted the YouTube app from my iPhone and iPad because I would rather use the website and if you click on a YouTube link it will launch the app. The YouTube app doesn’t support background playback without paying for YouTube Red and it doesn’t support picture in picture mode on the iPad - I use a third party app.
Well, through web browsers that Google chooses to support, given at least Gmail uses UA whitelisting (and, at various times, various non-Chrome Chromium based browsers have been excluded). If Google chooses not to support any browser that runs on the given system and blocks access to any other browser, then Google absolutely can block access to them.
EDIT: A quick search shows it was always disabled by default, since 2007, when it launched.
That's not the case for YouTube, though, which is exactly why it's a problem when GMail isn't.
Maps is a tricky beast. Given Google Maps has been around for so long, there may be a lot of licensing going on with the images. You also have to comply with various government requests to be able to host images of specific areas.
>As discovered by The Verge, the TV-optimized web version of YouTube is no longer accessible on the Fire TV. Instead, visitors using both Amazon’s Silk browser and Firefox for Fire TV are being redirected to the full desktop client.
https://9to5google.com/2018/01/22/google-blocks-youtube-tv-o...
Who would ever make an app for something that doesn't even have youtube--when trashy tv boxes do?
Who would get and keep a phone that doesn't have the apps they and their friends use?
Google didn't want to let Microsoft develop their own YouTube client because Google frequently changes how the YouTube client works. Microsoft could have wrapped the web client, but after they acted stupidly Google didn't want to further cooperate.
As for "don't conform to Terms and Conditions" ... well, if you guys don't offer an API to build a conforming app, then such a complaint is misleading, because there's no way to build one. So what you're really saying is that you will block all apps except your own, or made with your blessing. And then we're back to square one - your refusal to grant such a blessing to an app on a competing platform is abuse of your monopoly position wrt YouTube.
Mobile browsers do allow that, YouTube just breaks that functionality for reasons unknown. They do it on mobile only as well, videos do play in the background when I use the desktop site.
Or if you use a browser that supports add-ons and install something like https://addons.mozilla.org/android/addon/video-background-pl... to block Youtube from accessing the APIs it uses to detect when a tab has been backgrounded.
And the reasons aren't that unknown - if I'm not mistaken background playback is one of the selling points of a Youtube Premium (formerly Red) subscription.