Chillingo Acquired for $20 Million by Electronic Arts
mashable.com
mashable.com
Chillingo is the publisher of multiple iOS games. They were acquired.
Rovio is most likely worth much more than $20m at this point.
Same thing, except for games.
The book writer creates the book. For an iPhone App that's the same as the game developer/development studio. Ok, got that.
The book publisher physically creates the finished product and distributes it wholesale. That's totally different to the world of iPhone apps/phone apps. The developer creates the finished product (the binary) not the publisher and there is no wholesale distribution, as you can only sell it through one place - the iTunes App Store.
So, your answer kind of makes no sense and doesn't move the conversation forward.
In both cases the creator makes the primary product while the publisher packages that product in a format suitable for manufacturing or distribution, interfaces with the relevant distribution channels, handles revenue and all that, etc. The broad strokes are the same for books and for games even though the specifics are widely different.
I know they've published a number of top 50 apps, but I'm curious as to what cost.
Rovio is still independent.
They used Chillingo as a publisher and thus they are obligated to pay Chillingo 50% of the profits for Angry Birds.
EA has purchased Chillingo and thus rights to 50% of Angry Birds's future profits.
essentially it's a crash the castle type of game which are a dime a dozen...but by branding themselves they managed to get the success they've got
Half Life 2 is just another first person shooter, they're a dime a dozen. Doesn't mean it was easy to make.
So, I guess EA's in-house "8lb. Gorilla" homegrown studio and mini-publisher for smartphones was stillborn, so they acquired one. Smart move. Chillingo has had a load of #1 app store hits from various developers; they seem to know how to pick 'em.