You're in a nice groove where this stuff is pretty easy to manage, but to a lot of people this stuff is an exasperating pain in the butt.
You're in a nice groove where this stuff is pretty easy to manage, but to a lot of people this stuff is an exasperating pain in the butt.
Realistically, though, most of these aren't VR problems as much as they're general PC gaming problems with Nvidia and Steam. I accept that price for the flexibility I get in return.
Contrast that to having no control over the various background processes and apps always loaded in memory when using a GearVR, though. Like most consumer-friendly tech, it just works until it doesn't. Then there are only three solutions possible: reboot phone, uninstall updates and reinstall them, and hope the bug is addressed in the next update, whenever that will be. (I'm assuming Oculus with lock down the OS similar to what Samsung does with Android, which means major compromises if you want to try rooting it.)
I do realize I'm in the minority that spends a few hours fixing or working around a problem, rather than shelve the unit and play update roulette in random short increments. But, with VR still in its infancy, are we/they really ready for those types of consumers? I mean, there is a severe lack of standards across the board, making handholding really difficult. Everyone threw up their hands at tablet UIs and decided to just make them bigger phones and I'd hate to see VR suffer the same fate of being dragged down by the lowest common denominator.
These are issues that occur rarely. I have less troubles using my PC than some friends do with their consoles.
It helps that Steam truly does update things in the background, and that it is possible to bandwidth throttle updates.
In comparison, a rarely played console will want to potentially spent hours on updates.
A PC has advantages because it is most likely used daily, so the updates have already happened in the background.
Honestly, both consoles and PCs are about an equal pain to keep running now days. PCs have gotten better over the years, and consoles got worse, and they have kind of met in the middle.