As such, It will be hard for anyone to answer meaningfully without more context: What kind of game do you want to write, what skills do you currently have, what do you want to learn from this project, etc.
As such, It will be hard for anyone to answer meaningfully without more context: What kind of game do you want to write, what skills do you currently have, what do you want to learn from this project, etc.
It seems that Unreal Engine is a better choice (Mass Effects, for example), but its pure C++ (with lua scripting), which means x3-4 as much of code, and trickier interoperability.
I dunno, tough choice. Good luck with your project!
https://store.steampowered.com/app/261570/Ori_and_the_Blind_...
http://dcgi.felk.cvut.cz/projects/pacman-benchmark/thesis-co...
FWIW it's a good piece of code, and i like it.
Album on bandcamp, but feels much better in the game: https://garethcoker.bandcamp.com/album/ori-and-the-blind-for...