The sunk cost fallacy
bbc.com
bbc.com
I don't have a good algorithm for knowing when this is the case, but especially for smaller individual-level projects, I think it is probably not that uncommon. It also seems highly context dependent -- e.g. if one hasn't had a win in a while, it should be a larger consideration.
Framed another way: first learn how to finish projects, then learn how to finish the right project.
And of course, there is the problem that all outcomes and evaluations of worthiness have at least some uncertainty, if not significant amounts.
The sunk-cost fallacy is a useful tool, but it isn't always easy to apply in practice.
I think the author is assuming that what preceded will therefore follow. Hate the first 10min? The rest of the movie will be bad. Lose $100 gambling? You'll keep losing.
I think people evaluate more based on percentages and alternatives. What's else an I going to do if I leave the movie early? What are the odds of me enjoying that activity versus the chance the movie night turn around or the value I'll get from being able to knowledgeably talk about the film with friends.
Or, did I lose the money gambling from making bad bets or is it just the natural up and down? For example, if you sell a stock every time it goes down in value, you'll be pretty broke.
I think people choose to carry on with diminishing or unlikely returns if the likelihood and magnitude of the turnaround is sufficiently more attractive than stopping. That reasoning makes perfect sense as long as you're evaluating your options accurately.
I was always taught not to consider sunk costs in your decisions, just know where you stand in the present and think about what you want in the future. What happened in the past can't be undone.
They stick with a bad movie because they spent the ticket money. Not because they expect the actors to have received lessons and coaching that makes act 3 an Oscar contender. Dinner with their friends would be a better return (for the evening) but they get caught up in that $10 they spent and the “loss” of that if they walk out.
This is the actor fallacy. Sure, there are good and bad actors, but what makes a movie (or play) worthwhile is the script, then the director, then other stuff like cinematography, set decoration, lighting, etc. Actors are actually the most replaceable and least important part of the equation.
Counterintuitive, I know, especially in light of the publicity machines that are at work 24/7. And for goodness' sake, don't mention this to the actors.
So if the plot premise sucks in the first 10 minutes, you might as well bail out then. It ain't gonna get better.
Or maybe I relate to films in a completely different way from anyone else.
For example, gaping plot holes or impossible character motivations often turn me off. But I love apparent inconsistencies that are fully explained by the end.
I basically want filmmakers to convince me they put more thought into their film in the months of making it than I could in the hours of watching it.
Or... some of my favorite films are a slow burn that suddenly clicks into an intense ending that surprises you by raising the intensity far above the setup. The Third Man, Hara-kiri, M, Oldboy, The Hidden Blade.
By either of these criteria, it can be incredibly difficult to know whether a movie is good or terrible in the beginning. The extreme best and worst could begin very similarly, but they'll end in completely different places.
A bit like if Croesus and Solon were just film critics.
Professional Poker players know that when pot odds are 33% for a given hand, they must consistently play that hand at least 3 times for the odds to fall in their favor.
To the Author's point, though, betting on people is less about odds and more about politics... so failing projects are likely to continue failing.
QUOTE: After you’ve invested £10 million ($13m) in a project, which hasn’t delivered, the case for throwing in a further £5 million is far easier to justify if you only consider returns on £5 million – rather than £15 million. But in reality, of course, you also don’t want to look stupid by abandoning it.
But it is CORRECT to consider only the 5 million additional investment when deciding whether to continue the project. Of course, it's not correct (from the organization's point of view) to consider whether you (the employee) will look stupid if it's abandoned. That would be some sort of fallacy. But what is usually in my experience called the "sunk cost fallacy" is the opposite - insisting that to justify continuing the project, it's necessary for it to pay back the whole 15 million, even though 10 million of that is a sunk cost.
I know it sounds like a de-motivational poster, but it nicely summarizes this entire concept.
Of course it matters, I paid a fortune for whatever. Yeah, right.
It's really about being here and now, and may be applied to anything in life.
> We all do it. Ever gone to the cinema and stayed to the end of a film you actually loathed 10 minutes in – or watched yet another season of what was once your favourite TV show?
But TV shows, films, books, games... they've all got many examples of works which either start out terrible and get much better as they go along or start out fantastic and fall to pieces later down the line. Someone who takes this fallacy seriously all the time wouldn't read/watch Lord of the Rings long enough for the party to leave the shire. They probably wouldn't reach the first dungeon in The Legend of Zelda Twilight Princess (which is sometime after about 2 hours of tutorial content and meandering intros). Hell, TV Tropes has a whole list of works where you have to sit through hours of boring filler before getting to the interesting stuff:
https://tvtropes.org/pmwiki/pmwiki.php/Main/SlowPacedBeginni...
There's also the related idea of a show/work 'growing the beard', where it really picks up later on as the writers/actors/directors/whoever finally get into their stride.
So it's not necessarily a fallacy to sit through a tedious or even bad work under the assumption it'll get better, because in quite a few cases, that's exactly what does happen.
But for one good example, how many bad examples are there? You are willing to sink your cost by betting on, say, 10% chances that a dud movie is going to turn out to be better.
Naaive accounting based only on financial costs, excluding switching costs, other complementary investments, psychological costs, unbooked benefits, etc., may justify at least dome behaviours typically branded as SCF.
https://xebia.com/blog/sunk-cost-fallacy-fallacy/
https://modleft.blogspot.com/2005/09/sunk-cost-fallacy-falla...
https://econundead.com/2015/09/20/the-sunk-cost-fallacy-fall...
I have a business now that I've sunk $100K into. I have an option to abandon it and move across the country for a salaried job. I need to estimate whether I'll have more money with the job vs my business 5 years from now. If I estimate it wrong by not taking into account the cost to move, or the COL of the new city, it has nothing to do with the sunk cost fallacy.
For the 2nd link, I've never heard an argument using sunk cost that would say one should buy the jumper. This seems like a strawman.
The failure to account for switching or information costs is fairly common among misuses of SCF, and looking as to why that is may be fruitful.
SCF is not completely wrong, but analyses claiming it are very frequently incomplete.
I would be very interested in hearing other's experiences.
Or if you prefer, "We've spent two years building the test infrastructure for our legacy product, and are within a quarter of finishing. Looking forward, will we generate enough support revenue to justify investing 10 people for a quarter (plus documentation)? Or have most of our customers migrated by now?"
That's such a lopsided question it's hard to try to connect it to reality, though. If the expected profit is $9M then how did you manage to spend $60M in the first place? Something huge happened that changed the picture, and makes it hard to relate as a simple "sunk cost" example.
These decisions also consume labor. Despite all the work put in, is it really worth finishing that refactoring or should you just abandon it all?
No, I don't think you're getting my point.
You made it such a huge gap, and not explained it, that it made me unable to properly comprehend the scenario. The psychology of sunk cost is influenced by how we got here, and you threw out such an extreme example that it overwhelmed my attempts to get into that somewhat-subtle psychology.
So if you're saying that the product is already obsolete, and has lost more than 90 percent of possible revenue... that's not really a typical scenario, where you still expect to make a pile of money like in the original plan, you just need to get that last.. bit.. done. And in that scenario the sunk cost fallacy is probably not in your top ten problems either, even if you do listen to it.
I think you're not understanding the fallacy. The whole point is that the amount already invested is irrelevant. It's not about whether the choice is easy or the outcomes clear. You've put in a lot of money and 3 years into a project. You're wondering "Should I quit and pursue X instead, or stick to it?"
The fallacy won't tell you what to do. It is telling you that whatever you decide, the fact that you put in a lot of money and 3 years should not be a factor in deciding.
What we’ve paid into it is gone — a sunk cost — and what matters is how much additional investment from where we stand now will be required to complete the goal and whether that cost will be worth it when considered against other opportunities for the same time, money, and attention.
In some sense, we start at even every day.
In the broadest sense the fallacy is about not wanting to waste past effort. Whereas in reality 'wasting' past effort doesn't cost anything but wasting future effort does.
Now it can be hard to tell to what extent your past effort actually brought your goal closer, so it can be hard to judge if continuing effort may or may not be worth it, but if you're arguing it is worth continuing because you don't want to waste past effort, and not because the goal is worth the remaining effort required, then the reasoning is fallacious.
You buy theater tickets. I say, "give them to me." If you don't, is it because you want to see the play, or the sunk cost fallacy? Does the fact that it is icy out and dangerous make a difference?
Better examples usually make the alternative better than the thing you already paid for. Giving you my tickets isn't much of a benefit to me, but icy roads can make a difference. If conditions are too dangerous to drive to a free movie showing, I shouldn't drive to use the tickets I already paid for either.
Unless of course you actually believe every single person in washington has sold out his country for money.