Streaming accounts for 75 percent of music industry revenue in the US
engadget.com
engadget.com
If I'm understanding this article correctly, then the revenue for 2018 should be somewhere around USD9.2 Billion.
Wow. I had never seen actual numbers on what revenue digital actually brings in before. And these numbers are total revenue. Before expenses and such.
I can only hope that in this carnage it was the record labels that lost share size in the pie and the artists got a larger piece. But somehow I think what's more likely is that the record labels just started splitting the pie with the tech companies. Or the tech companies became the record labels in some instances. Probably very few of the artists started getting a larger share of the pie in this changeover.
It's sad to look at. I guess they make the music for the love of the art anyway, but it'd be nice to see them get rewarded for it.
While popular artists indeed can make a killing touring, it costs money for those playing smaller venues, or god forbid, playing as an opening act.
Labels have a tour marketing budget to cover the expense of building a following on the road.
The days of snorting cocaine in studios for months and making concept albums are over. Its back to traveling around and entertaining people. Worked for thousands of years.
The very best thing you can do to support your favorite artists is to go to their concerts, and buy a t-shirt or some other merch while you're there. Nearly as supportive is buying downloads and merch through services like Bandcamp, where they majority of the money you pay goes directly to the artists.
Just in my little country of less than 6 million people, we have three big annual metal festivals, multi-day affairs with good coverage of both international and local bands. There has also been a marked increase in the number of smaller festivals that specialize in local niche bands with some international bookings, as well.
And that's just from the metal scene, my primary sphere of interest. We also have one of the largest and oldest general music festivals in Europe (Roskilde) and countless smaller fests. Accounting for all genres, not a week goes by without at least one festival being held somewhere, in a country where train travel from literally one end to the other takes just ~10 hours.
The festival scene has really exploded over the last 10-15 years.
I'm pretty 'vanilla' when it comes to my listening habits. Most of the artists I listen to were famous enough already to show up on my radar, and then there are a number of artists I discovered through word of mouth or attending music festivals. Aside from a few people in my network who often provide me with new artists to follow, my approach seems pretty common in my network.
But since I started using Spotify, the range of artists that I come across, follow, or become a fan of, has increased. The total count of artists I listen to in a given week is much higher than it used to be, and I'm much more likely to attend a performance when they're in town.
Of course that doesn't mean artists get paid more, but as far as listening and attending performances, my impression is that it's much better now for 'unknowns' than it used to be.
(obviously this doesn't mean the chances of a random artist/band becoming successful have increased, it just indicates that the chances of this becoming so is less dependent on obvious gate-keepers. I'm sure those in the know can point out many obstacles to becoming successful that are not directly related to the quality of the music)
From 40 billion revenue down to 9 billion revenue. But what if costs shrank to zero? That's an exaggeration, sure. But the cost of producing music is less than it was in 1999. The cost of distributing music is significantly less. The cost of promoting music is probably similar or a little less.
In any case, as you see elsewhere in this thread -- professional artists earn their living by doing live performances. Their labels tend to make a lot of the money from sales, little of that is left for the artists.
Or maybe not. The structure of the cost might be different though. Take K-Pop for example
> Among the hundreds of entertainment companies producing KPOP groups, each year around 300 debuts are planned, only 50 of which actually get to debut and 1 or 2 whom become successful during their rookie years.
> Debuting a group (including making albums and things like that) costs an average of $1.8 million with a minimal cost of $1.3 million.
> the bear minimum for KPOP MVs is an average of one million dollars. MVs coming out of the big three agencies (SM, JYP and YG) would probably be heaps more expensive.
https://www.allkpop.com/forum/threads/how-much-does-kpop-cos...
Where's that number from? The RIAA's own numbers put 1999 at $14.6B: https://www.riaa.com/u-s-sales-database/.
Just the other day I noticed how little 'new' music I've got in my collection, there is a couple of Passenger songs in there and some lesser known stuff that my eldest sent me to listen to that got stuck but for the most part whatever is new is not for me.
At the same time I hate the 'services' economy that we are moving to, the whole feeling that for the rest of your life you are looking to divide your income over a large number of forced subscriptions is something that runs counter to how I want to live.
So I'm happy with my mostly ripped-from-CDs music collection and likely the music industry will see less than $250 from me for the rest of my time.
They were already feeling the squeeze from retail. Consolidation of record stores left large retailers like Walmart with the bulk of sales. CD sales would account for < 1% of Walmart's total sales but would account for > 40% of the labels sales. This allowed Walmart to undercut the labels own prices and sell CDs as a loss leader putting downward pressure on overall prices.