Design Strategies for a Successful Pricing Table
uxmovement.com
uxmovement.com
Also, when creating the tiered plans for your web-app, I highly recommend NOT having anything that is "unlimited" in any of your plans. It is very hard to go back and un-unlimit your plan. Don't leave it open-ended.
Sure, make the limits high on the top plan, hell make them higher than anyone could possibly need, but still have limits. If someone needs more than that, you can work something out. If nothing else, have a per-instance-pricing plan ($50/mo for 500 things + $0.05 per additional thing).
You can catch the gist of it from his TED talk: http://www.ted.com/talks/dan_ariely_asks_are_we_in_control_o... Starts around 10:00 in.
"It is very hard to go back and limit your plan."
That is definitely smart advice though, it's always easier to increase limits than to decrease them.
My issue is, how valuable is a web service? How do I determine a reasonable price to charge? Pricing is something I feel is hard to test.
The simplest suggestion I can make is to test the living daylights out of pricing. Set your base at something reasonable -- definitely more than your rock bottom price, and should be well above break-even. If you can scale your fixed costs and estimate the average cost per user (bandwidth, disk space, etc.) then you can apply a margin. Make sure you're covering overhead (which is insanely complicated if it's Freemium), and then play around.
Offer the 'base' price as a special deal, while testing out prices all over the place. Double that price, and set it as the 'non-discounted' deal to some users. Someone else recommended recently (I can't remember who, sorry) that if you want to be equitable, you can double the price on the sign-in page, then if they bite on that, only CHARGE them what you're charging as the base price -- but if you track the results on that signup page, you'll know how many people were willing to pay double.
Lastly, as a piece of obvious advice, if you can at all help it, don't raise the prices on existing users. Grandfather them in unless you absolutely can't, and if you can't, figure out some way to take really good care of them.
To find out the perceived value, you need to get out and talk to customers.
That said, there are numerous examples in which even this rule can be thrown away (Facebook, Twitter, et al.)
If the author hasn't built a successful pricing page themselves, then this is just white noise. Best practices for this kind of thing seem to go in and out of style every 6 months.
Disclaimer: I have made 2 SaaS apps and the pricing page is the kind if thing where if you haven't done it before, your opinion about what color green works best etc has zero value.
On a side note, what effect do you think design has on the decision between pricing plans compared to the decision to buy the product at all?
When I'm buying software I think, "Ok, I'm going to need x user accounts, xx of this feature, what's the cheapest plan that has that".
I dont think many people that need 2 users would go straight to a 10 user plan if there is a 3 user plan.
Some of these seemingly contradict each other: one "rule" claims that ascending order of prices is better, another claims the opposite.
Definitely test both - but that's accross quite a bit of data, and different products -
1. There is no quantifiable data to backup the assertions. Does anyone have A/B test data to back any of the author's assumptions?
2. There is no discussion on how to structure pricing that scales on a specific metric e.g. users, storage space, number of uses etc.
The common approach is to lump all the plans into 3-4 buckets with the last bucket being an "unlimited" plan. Suffice to say, this approach may not be ideal in cases where users have widely differing requirements.
For example, imagine pricing a product based on impressions/page views. Buckets simply don't make sense.
I'm currently experimenting with a pricing table that allows buyers to CUSTOMIZE their plan from a traditional 3-4 plan table.
See http://www.trafficspaces.com/plans/ for how I've done it. What do you think?
You've done some interesting things with your pricing page. Couple comments: - I'd reduce the complexity of the page by removing the drop down boxes for impressions and just changing the pricing buckets to up to the maximum impressions offered by that bucket. The way you've got it now means there's effectively 13 plans. - I've found that listing the features in order from those included in all plans to those included in the fewest plans to work the best.
We'll reorganize the feature set as you've described. It seems to make a lot of sense.
Regarding the drop down, whilst it isn't the most ideal implementation, I can't think of a way to allow publishers to pick a plan that meets their specific needs without using the drop downs.
We've tried to reduce the visual complexity by using 4 buckets, hence the drop downs in each category. Getting rid of them, I fear, may create more confusion about the flexibility (or lack of) of the plans. Especially because our customer's requirements are quite varied. We've literally got people on 250,000 impressions and others on the largest plans.
The only one I was put off by was #6, hiding your free plan. Although it certainly makes sense, I know I get easily pissed off by this sort of thing. If you follow the other rules, and put it off to the right, I think it'd be fine.
Also, if you have them sorted in descending order AND have a decoy, I feel like that could be offputting: the first price you see would be huge.
Unfortunately I cannot find the link, but one of the things I did remember was that customers spent more when prices were not preceded by the currency sign.
Short of not being backed by hard data, I don't think they were all bad. Definitely not "customer hating" or "clueless"
:)