What I Learned Making ARKit Prototypes
medium.com
medium.com
Using various photos of the same place, he makes a time scrubber that shows the older art that was on a wall.
Link: https://twitter.com/nathangitter/status/1020733723183124480?...
I'm interested in using VR in a similar way. i.e. build a copy of a real space in VR, ensure the alignment is correct and make sure any moveable objects are trackable. It's a hassle but once you've done this you've essentially got a prototype of what it will be like in future when AR glasses have a decent field of view, work in full lighting and allow you to subtract as well as add light to the scene.
I think this is more fun that the other options:
1. Hold a phone or tablet in front of you and imagine what it will be like when I can do that without holding a lump of metal and glass.
2. Squint through a Hololens or Magic Leap and try and ignore the current hardware limitations.
However - in either case it's all a dry run for some future hardware platform that we don't have yet.
Kinda predicted by a neat anime called Dennou Coil [0]
Most of it will be implicitly-shared by corporations/government in the form of AR ads/aids etc. much like today.
This just won't happen.
I'd be happy to eat my hat in 10 years if it does, but I don't think I'll have to worry about that.
He and I may be the only two not wearing them, but he won't be alone. If you want to claim "Close enough" I'm going to say you are moving the goal posts and using imprecise language.